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Separation between Militia and Commando Type AI
#1
I would like to see a separation between militia and commando type AI rather than have them all in one. i.e. Huscarls with throwing weapons.
I noticed the new hard mode pikemen(along with the normal mode ones) and i thought they could act like our militia. i.e Polearms + thrown.
Enemies such as huscarls would lose there throwing weapons and stay strictly melee.

Let me know what you all think.

P.S. First suggestion so don't destroy meĀ  Tongue!
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Separation between Militia and Commando Type AI - by Lord_Vallock - 10-04-2012, 10:09 PM



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