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Above lvl 52...
#1
Well the idea here is to unlock the max lvl. So there would be more of a reason to play further imho.
Just one example as you could make this:

Once reached Lvl 52, lock theĀ  class progressions, and make e.g. per levelĀ  5 more weapon Proficiency, each 10th level one Skillpoint to give-away or something like that. (Besides the tons of XP you`ll need to reach higher level you`ll get only small advantages from that but`s better then nothing)

Let me hear what your`e thinking.
Wusel @ Omnia


Messages In This Thread
Above lvl 52... - by Lost_Legend - 27-04-2012, 11:43 AM
Re: Above lvl 52... - by BigBird - 27-04-2012, 11:53 AM
Re: Above lvl 52... - by Sparhawk - 27-04-2012, 12:24 PM
Re: Above lvl 52... - by BigBird - 27-04-2012, 12:50 PM
Re: Above lvl 52... - by Jalau - 27-04-2012, 01:12 PM
Re: Above lvl 52... - by xFirestormx - 27-04-2012, 01:24 PM
Re: Above lvl 52... - by Jalau - 27-04-2012, 05:52 PM
Re: Above lvl 52... - by Hande - 27-04-2012, 07:30 PM
Re: Above lvl 52... - by Birdtalon - 27-04-2012, 07:37 PM
Re: Above lvl 52... - by clickeverywhere - 27-04-2012, 08:58 PM



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