28-07-2015, 09:42 AM
(27-07-2015, 09:24 PM)Kip link Wrote: People eventually seem to settle on one fast or easy position - even if it only offers a very slight advantage - and stick to it.
They do this because, in the majority of cases, there is no time for discussion about a place to cade. Everyone just run to the place which is known to be a standard spot for that particular map. Maybe for a planned event, devising different strategy is possible, but I have never saw such a discussion on forum. In case of a pug runs its just not possible. I wish people would discuss about particular maps and their cading spots on the forum, so we could try a different places to cade from time to time.
The other thing is that many maps become way too easy - there is often one obvious and awfully convenient cading spot. So maybe instead making nords tougher and game longer, simply make maps harder.
I think generally there are three things that come into consideration (besides the distance from the spawn) in regards of a cading spot:
1. the number of cades required.
2. the cover from nords fire.
3. presence of refill facilities inside/close to a cading spot.
It would be good if there are multiple spots on every map that fulfil two, but never all of this conditions (all of them have to be roughly the same distance from the spawn). The team would choose one depending on the support stuff and equipment they have.
BTW It would be nice if a preparation time for the 1st wave was significantly longer, since people have to reach the spot first - it would also allow a wider choice of spots to cade.
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