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New Nordic Fortress Remake - Open to suggestions
#9
(27-02-2018, 12:58 AM)Alpha Wrote:
(27-02-2018, 12:20 AM)DragonFire1 Wrote: You removed one spawn and made a cade area yes however what has happened now is in doing this way, you've created a straight run way from one spawn and the other spawn turns a corner and a fair run to the shield/cade area. This is a funnel point much like old castleyard

Well, then we can easily solve this problem by closing the door.
Thanks for your interest.

this would make it.... MORE of a hallway
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RE: New Nordic Fortress Remake - Open to suggestions - by Midren - 27-02-2018, 05:33 AM



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