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New Nordic Fortress Remake - Open to suggestions
#13
(27-02-2018, 11:15 AM)Alpha Wrote:
(27-02-2018, 10:08 AM)Kaasovic Wrote: Hey at least people will start playing this map again. Even if this map doesn't make it in game, people will still find the fastest maps. At the moment there are plenty of maps that are fast and that is what people in this community are looking for. There are always back up maps that can be played in case the current favorites get nuked. It doesn't take long for a house to find a new favorite and milk that one out. Other houses usually follow the example of one house. What would be better is removing half of the maps, there are way to many anyway, and then try to balance the remaining maps. This doesn't mean that the outcome of the remaining maps should be slow maps where the ranged get stuck all the time. Though I don't see this happening among the mappers seeing how much of a mess it looks in that section of the contributor team, sorry not going to use the "developer" word instead of contributor since I will never recognize a scener as an official developer.

I personally like the changes and it makes me feel like the old Praven/Graubergen.


Feel free to give me dev missions then ;-)
As you said we cant really rebalance and remove a bunch of maps in one update. We use to modify a few of them to give players a rotation in their mind. This is the main goal so far. I don't think we have much more time to work more.
I'm glad that those tiny modifications could bring this map played again.

I'm still open for comments. It helps a lot. 


BR,
Alpha

Old grabergan was changed for a reason, the intention is to not have maps be straight kill hallways, what would be the use of bringing a map in that we would just have to nuke in a few weeks time
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RE: New Nordic Fortress Remake - Open to suggestions - by Midren - 27-02-2018, 03:11 PM



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