17-07-2012, 07:34 PM
This would resolve the problem with people leaving and rejoining servers, basicly going around the game's system, to decrease bot spawn.
However the reason the spawns are this way is because the devs want to make difficulty increase in sort of "waves" up and down: When you get to a boss wave, youll have gone through a "pick out the weak and unlucky" net aka the 3 waves before boss. And this would defeat that idea.
Maybe the amount of players being on the server during spawn wave should determine the amount of bots spawning for the next 4 waves? That would fix every problem, as far as I can see - and people wouldnt be able to leave and rejoin, because then they would either: Not spawn, or: not decrease bot spawn.
However the reason the spawns are this way is because the devs want to make difficulty increase in sort of "waves" up and down: When you get to a boss wave, youll have gone through a "pick out the weak and unlucky" net aka the 3 waves before boss. And this would defeat that idea.
Maybe the amount of players being on the server during spawn wave should determine the amount of bots spawning for the next 4 waves? That would fix every problem, as far as I can see - and people wouldnt be able to leave and rejoin, because then they would either: Not spawn, or: not decrease bot spawn.