03-07-2018, 03:54 PM
(03-07-2018, 03:25 PM)[ASSASSINE] Wrote: This implies only 1 situation out of the game: a close map with nords spawning near the cading area. However, on other maps there is a long patch the nords need to walk, such as swadien temple (? I think its this map when they need to walk up the hill). On maps like that archers can deal good damage, while it is difficult for pikeman to hit accurate. Moreover, there is a second playstyle: kiting. In this playstyle, there is not possibility to make extra stacks of spears each round and long distance weapons have an advantage over close distance ones. You may not only look at the most common scenario, as I would call it, but instead for other possible ones aswell.For cading scenario:
Since we're talking about top-gear equipment we should consider Ragnarok defence. On Rag having more range is almost irrelevant, even on maps with long shooting range it gives you only couple of kills each wave before Nords hit cades. You can't stand and shoot freely on Rag because Rangers/Snipers/Ballistamans/Siege Masters and so on. So only DPS in mid/close-range matter, where throwing accuracy is good enough.
For kiting scenario:
First, you still can make javelins reserve near ammo box on kiting route, and also there what Shrines made for. Second, as MP you have +2 Athletics, more armour and less encumbrance, it is already insanely good for kiting. Third, we are talking about Rupturers, and personally I think daggers (i.e. Raging Volcanic Daggers) are more suitable for kiting playstyle then spears anyway.