24-06-2019, 05:39 PM
(24-06-2019, 05:34 PM)Woody Wrote:(24-06-2019, 05:11 PM)Forward Wrote:What are you on about? We already have rag runs it's been only one main class.(24-06-2019, 05:09 PM)Woody Wrote:(24-06-2019, 05:00 PM)Forward Wrote: One-handed crossbow sounds like something which could work, but I doubt that too. And balancing it would be nightmare too.Balancing would be a nightmare implying you would call the class op at some point.
I would end it there.
Exactly. It's like increasing Jugg bonus HP. Until some point it will be same shit as before and after some point you will have every Rag with 16 Juggs in it.
Warden or mp or cm or repeater... take your pick and I can list the last time I was surrounded by them.
Look at games like csgo more than half of the guns don't get used in real competitive but recently there has been changes. When Aug got a decrease in price so that it was $50 more than the M4 it became the most used counter terrorist weapon in that major. If you have not played cs or don't understand it would be like if ranger was getting out played vs warden. After that it got a nerf back up to the normal price it was but it till got picked from professionals. It's an amazing effect of people saying only use this but never trying the other options.
Even now it's been nerfed again but buffed in a small way. I would put money on them looking at other guns ATM. Best bet I'm thinking of dual berettas all the PP bizon. Both are dog shit but will small changes things would change.
It's the same with heros atm how do you truly get to judge a class that you've never played. Yes you can eyeball stats like all the nerds in Counter-Strike did... In the end it real world testing is what makes or breaks things.
ATM some classes need help so let them have help. If you don't plan to play them after the changes or don't worry it's not going to affect your heroes stats anyway.
Still more then one Juggernaut... Problem is you can't make Jugg viable let's say on Rag by not making him OP on hard. It's not skill-class, it's completely based on innate stats. It's not as good as player playing him, it's as good as many HP Kaasovic will add to him.
Have no idea about CS:GO, I don't play it.