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[Submission] Atoz's Maps
#2
swadian climate seems to not fit palm trees- so istead use the current stone texture you use for paths for the beach and the one you use for beaches right now for the roads/pathways, or rather only a slim line of stone texture outlined with some muddy/steppe texture to accompaign the way. (make nord spawn road thinner)

using some stables or farms nearby instead of tree filled boulevards, make them dirt only roads, as side tracks should not be of same quality as main road to the town (make other ways less strong compared to main road)

some big donjon high up in the mountains could fit this place aswell


otherwise looks really nice, bots might get stuck on objects lying on the battlefield
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Messages In This Thread
Atoz's Maps - by AtOZ - 08-07-2019, 06:17 PM
RE: Atoz's Maps - by Kriegstofu - 08-07-2019, 07:30 PM
RE: Atoz's Maps - by AtOZ - 08-07-2019, 07:47 PM
RE: Atoz's Maps - by Berkay - 08-07-2019, 07:59 PM
RE: Atoz's Maps - by AtOZ - 08-07-2019, 09:47 PM
RE: Atoz's Maps - by Julia. - 08-07-2019, 09:56 PM
RE: Atoz's Maps - by Peleus - 08-07-2019, 10:00 PM
RE: Atoz's Maps - by AtOZ - 08-07-2019, 10:07 PM
RE: Atoz's Maps - by Julia. - 09-07-2019, 08:00 AM
RE: Atoz's Maps - by Kriegstofu - 09-07-2019, 10:42 AM
RE: Atoz's Maps - by Stillicho - 09-07-2019, 12:18 AM
RE: Atoz's Maps - by AtOZ - 09-07-2019, 10:33 AM
RE: Atoz's Maps - by DragonFire1 - 09-07-2019, 10:53 AM
RE: Atoz's Maps - by DR. - 09-07-2019, 01:24 PM
RE: Atoz's Maps - by AtOZ - 10-07-2019, 11:18 AM
RE: Atoz's Maps - by AmateurAtArms - 15-08-2019, 03:45 PM



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