18-07-2019, 04:59 PM
(18-07-2019, 03:43 PM)Terath Wrote:(18-07-2019, 03:35 PM)Forward Wrote: Render unupgraded legendaries as grayscale/reduced color, problem solved. If you can't control shaders from mods whatever, noone will remake hundred of textures anyway.
That's not how textures work. The color lies within the texture, and is not something you can do without access to advanced FX / custom shaders.
About particle effects: They come in all shapes and sizes, they don't have to take up a huge amount of space or be super noticeable. If particle effects are ever put on a weapon (not likely, since I don't think anybody knows how to make custom ones very well), they would be very conservative.
I meant custom pixel shader, yes. Unlikely it's possible to do in mod however.
If they're not going to be noticeable what's difference anyway. Custom textures are only realistic approach in these circumstances but there is a lot of work noone will do.