15-08-2019, 03:45 PM
(This post was last modified: 15-08-2019, 03:47 PM by AmateurAtArms.)
(10-07-2019, 11:18 AM)AtOZ Wrote: Thank you Woody I am currently working on a V2 map with all the ideas you told me.
I'm about a month and a week late, but I'll throw in my opinion:
Kriegstofu mentioned "Swadian climate" and Julia talked about "Swadian towns"
But you're completely fine, @AtOZ. Your map doesn't need to be Swadian at all.
If we're talking "Lore wise", even though this mod has zero lore, Swadia is bigger than it starts out in Native.
There's several non-Swadian maps; like the Yalen Map (Rhodok Capital), Ancient Bastion, Graubergen (potentially), and that Cav Map with the sand dunes and the lighthouse.
If you want your map to have Palm trees, that's fine, but maybe like the others suggested, remove the rows of pine trees?
A few small patches of woodland is fine, in the place of Trees, you could put down Fences.
A possible name for the map could be Jamiche Bay - after the Native Rhodok village by the coast right near to the desert.
I'll leave suggestions about spawn areas alone. Woody made valid points.
Legendary Loots
07/02/2018 - Plate over Leather
02/07/2018 - Volundr Greatsword
04/11/2018 - Severance
Swaliant September 2019
"Sure, make fun of Turkey, but in meaningful ways."
"Turkey is a shithole, but it is our shithole."
07/02/2018 - Plate over Leather
02/07/2018 - Volundr Greatsword
04/11/2018 - Severance
Swaliant September 2019
"Sure, make fun of Turkey, but in meaningful ways."
"Turkey is a shithole, but it is our shithole."