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Event Brainstorming and Suggestions
#34
(20-09-2019, 02:07 PM)Alphaa Wrote:
(20-09-2019, 12:34 AM)Woody Wrote:
(20-09-2019, 12:26 AM)Alphaa Wrote: Yeeeah no. Not everybody is tryharding and rushing everything.

Some of those people are people that want this game to get harder. It would be easier to nerf us but it's more likely the waves on rag will just get harder.

Or just make it a new mode like the initial idea suggested. Imagine new players on this even more difficult Rag mode you´re suggesting.

When it comes down to it we have "easy" + normal + hard + rag + cav + event servers. A harder mode than rag makes no sense given new servers would need to be payed for. But more importantly it would be easier to change existing modes then make completely new ones.

Even if a harder mode was made for events I have doubts that the devs will want to use the same bots. What's harder than "Ragnarok” even? A completely new gamemode to solve this problem is not needed.

I joke saying "hard" is normal and "rag" is hard but am I wrong? Don't get me wrong "hard" can be hard if you don't have a good team but that's the point here. We at a community level have got better gear over the years making it strange not seeing any legendary in a 16/16 server. I'm not even sure when the last rag server I was on when people didn't have any upgraded things other than me.

I would want rag to be harder so ALL teams actually need to communicate when doing runs. Ever been to a db event it's practically on autopilot. Making the hardest mode in the game truly hard will be difficult. I don't think the answer to this is to purely buff the bots as I still want a team with house craftables to be able to do it. Maybe do that to some extent but I think the idea would be reward a team that goes into it knowing what to do and when to do it.

Making back up waves then at some a death wave solves the afk team. I'm sure your been on servers and seen half of a team clearly doing more work and I'm not talking about kills here. I didn't suggest how long it would take until these waves would come as I truly don't know. I would also expanded on bosses abilities and changing some waves a bit.

Odin's chosen are laughable for example... Heath wise they will be better than Thor's chosen but is that it? Practically they do the same damage almost but Thor's chosen can throw...

I suggested this a year ago or so at this point or maybe less but I think it would be cool if Odin's chosen were turned into Odin's chosen (Warden) Odin's chosen (Jugg). The idea being w15 is Odin him self + 16 heros that act like mini bosses.

Warden would be just about as good as Hodor or so
Senti would turn into loke just about if you get him into 1h
Sentry would have crush through if you get him into Melee

Ranger would be tankyer version of warden with less dps
Mp would be good throwing
Hoplite would be the best Valkyrie I guess
Mara would have crush through if you get him into Melee
Halb would be a tank in melee
Cm would be a better siege master
Avent would turn into loke just about in 1h
Repeater would be ...
Pc would be a healer I guess given 
Leg would be a slow thrower but would turn into loke if you get him into Melee
Zwei would be just as hard as tyr or so
Rg would be in 1h and shield but can heal him self 
Jugg would be the tank doing lower damage but has hp by far. 

W15 could always be a the fixed Odin and the 16 so it gives a reason to want as much people as you can in server.

At the end I don't want rag to be impossible for a full house crafted team but at the same time I don't want to let teams take 5 minutes to do a wave. People are free to play as they want and that's why we have 16 heroes as it's truly up to you on how you play. At some point in saying this I do understand if people want to play "slow" they can but when is to slow? Should we allow super casually play to the point half of the team can be semi afk or should we give a reason the team needs to be active as they can't afford to have anyone afk. What I suggest here is a suggestion as I don't care how you do it I just want the outcome. 

If you have a more feasible idea then say so.
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Messages In This Thread
Event Brainstorming and Suggestions - by Terath - 18-09-2019, 03:42 PM
RE: Event Brainstorming and Suggestions - by DR. - 18-09-2019, 03:57 PM
RE: Event Brainstorming and Suggestions - by Elmo - 18-09-2019, 05:39 PM
RE: Event Brainstorming and Suggestions - by Elmo - 18-09-2019, 07:48 PM
RE: Event Brainstorming and Suggestions - by Krex - 18-09-2019, 06:22 PM
RE: Event Brainstorming and Suggestions - by DR. - 18-09-2019, 07:48 PM
RE: Event Brainstorming and Suggestions - by Krex - 18-09-2019, 07:53 PM
RE: Event Brainstorming and Suggestions - by DR. - 18-09-2019, 08:01 PM
RE: Event Brainstorming and Suggestions - by DR. - 19-09-2019, 06:40 AM
RE: Event Brainstorming and Suggestions - by DR. - 19-09-2019, 08:29 AM
RE: Event Brainstorming and Suggestions - by DR. - 19-09-2019, 11:28 PM
RE: Event Brainstorming and Suggestions - by DR. - 20-09-2019, 12:34 AM
RE: Event Brainstorming and Suggestions - by DR. - 20-09-2019, 07:39 PM
RE: Event Brainstorming and Suggestions - by DR. - 21-09-2019, 08:14 AM
RE: Event Brainstorming and Suggestions - by DR. - 09-10-2019, 05:03 PM
RE: Event Brainstorming and Suggestions - by DR. - 09-10-2019, 07:07 PM
RE: Event Brainstorming and Suggestions - by DR. - 10-10-2019, 06:34 AM
RE: Event Brainstorming and Suggestions - by DR. - 10-10-2019, 09:00 AM
RE: Event Brainstorming and Suggestions - by DR. - 10-10-2019, 01:00 PM
RE: Event Brainstorming and Suggestions - by DR. - 10-10-2019, 01:57 PM
RE: Event Brainstorming and Suggestions - by DR. - 10-10-2019, 05:49 PM
RE: Event Brainstorming and Suggestions - by DR. - 11-10-2019, 07:11 AM
RE: Event Brainstorming and Suggestions - by DR. - 12-10-2019, 02:06 PM



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