(12-11-2019, 03:13 AM)Woody Wrote:(11-11-2019, 07:08 PM)Malong Wrote: Whenever legendary loot chance increases through events, or items seem to be dropping more, alongside no other difference to any mechanics which affect difficulty (nor "fun"), the player activity increases. This mod is a solved game, people aren't playing for the difficulty.
Also note that "the fun is in the loot," "time is loot," and so on are repeated sayings amongst many players of the mod. Meanwhile, "the fun is in the challenge" is not.
Whenever an update is put out that affects stats alongside no other difference to any mechanics such as drop rate, the player activity increases.
Whenever an update is put out that affects maps alongside no other difference to any mechanics such as drop rate, the player activity increases.
Whenever an update to what upgrades are available alongside no other difference to any mechanics such as drop rate, the player activity increases.
Ignoring the fact that you haven't demonstrated that any of those changes increased player base, please show us whenever any update you cite changed only one of those mechanics. Because if you took the few minutes to look, it's not any the last ten which spans September 2, 2018 to now. And are you seriously trying to push your dumb narrative that stat and map changes bring a significant number of people back again? We didn't believe it the first time, and we don't believe it now.
- 1.11.8: maps along with bug fixes
- 1.11.7: stats along with maps
- 1.11.6: no changes to stats, maps, nor upgrades
- 1.11.5: stats along with maps
- 1.11.4: stats along with maps
- 1.11.3: stats along with maps
- 1.11.2: stats along with maps
- 1.11.1: maps along with bug fixes
- 1.11.0: no changes to stats, maps, nor upgrades
- 1.10.3: maps along with bug fixes
(12-11-2019, 03:13 AM)Woody Wrote: Whenever devs hold special events alongside no other difference to any mechanics such as drop rate, the player activity increases.
The (currently still ongoing) Halloween event really increased the player base. Derp.
(12-11-2019, 03:13 AM)Woody Wrote:(11-11-2019, 04:00 PM)Woody Wrote: The question you should be asking here is what comes 1st for you in Ni and what comes after it? Looting I can see being at number 1 for a lot of people but Ni cant be just a slot machine otherwise we would have a Retention Rate problem.
Why do you think only 1 house is doing events atm? Did people magically disappear?
Unrewarding gameplay. "Fuck this unrewarding mod" - Berkays during some official event
(12-11-2019, 03:13 AM)Woody Wrote: To hit my point in harder let's say for example hard was the hardest mod we had available. I would argue the retention rate would be even worse given its no fun winning constantly. It can also be said studies show this in real life and ill find them if need be.
Citation needed. Meanwhile evidence of the opposite has happened where losing too much caused players to leave. People want loot before challenge. Here you go.
(12-11-2019, 03:13 AM)Woody Wrote: Yes, looting is a nice high for being so rare but you need something to do in the meantime. Doing something repeatable that's easy is a way to get exhausted fast and this is proven by how we spike in player numbers so often this year doing house events.
What?
(12-11-2019, 03:13 AM)Woody Wrote: People almost unanimously agree Ni was more fun at the start when you had nothing. I would put this up to mutable factors but one of them being the game is just harder when you have lesser stats being you need to depend more on your team. For how big that factor is I can't say but I hope you can agree it's probably a bigger factor than people would be willing to admit.
Citation needed. Remember this poll and thread that proposed starting everyone off with nothing again? 64/124 is 51.6%; to me, that's quite far from "almost unanimously." Your mileage may vary though if you think 15 days is 4 weeks.
"Do you even think before you post stuff like this?" - Kaasovic to Woody, 2019
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Quote Board is on Discord (last updated 2025.01.05)
"When I feel bad, I read your quote board." - Corndog
Tofu: People call Tricksters racist, yet we have the most Muslim members of any house.
PCK: If Islam is a religion of peace, and Tricksters have the most Muslims, then is House of Tricksters the house of peace?
Falankos: I always knew that we were the good guys.