(09-05-2019, 08:43 PM)Forward Wrote:(24-04-2019, 09:17 PM)Malong Wrote: Bump, please implement. Non-optimized maps don't help the currently-declining population.
I know no one will implement that voting. But just about map list.
Looks like old map list was restored. No one will seriously play maps like Hidden Farm or Forgotten Bay on Rag, they are neither cadeable neither kiteable. It's waste of players time who join them only to change map. Please remove bad maps from Rag rotation. I'm not talking about non-Rag servers, they should have maximum choice of maps available, including even maps removed nowadays like Mountain Outpost and such. Though some maps like new Traders' Valley, I don't know, they have weird bot paths which make impossible to reliably cade them, maybe remake before add.
Perfect Rag map list would be:
- Caravan Ambush
- Hande's Retreat
- Hidden Cave
- Hyper's Hell
- Hyper's Castle
- First Defence
- Frosthaven
- Graubergen
- Old Shire
- Nordic Fortress
- Praven
- Swadian City
- Swadian Citadel
- Swadian Great Hall
- Swadian Old Village
- Swadian Overgrown
- Swadian Outskirts
- Senuzgda Cavern
- Yalen Retreat
- Mointain Pass (debatable)
- Nordic Village (debatable)
- Port Assault (debatable)
- Keancuop Forest (debatable)
- King of the Hill (debatable)
EDIT: I might forgot some good maps, obviously, feel free to correct me.