03-03-2020, 08:13 AM
Melee Classes just need an OP damage boost imho. Inf Heroes even in Full Legendary Gear (Except Legio) Can't get Past Wave 9 Hard (alone). Obviously NI is a team based game so inf is good for shielding/slashing. Yet we have Ranged being able to get up to wave 15 hard easily (Xbow, Pike, Archer)
So if Melee based Heroes were to recieve a huge damage boost to be able to kill For Example Einherjar Rangers in 1-2 Hits instead of the 3-5 depending on the Speed Bonus applied. Juggernauts W9 are really hard to kill for Melee based classes, needing more than 6 hits generally maybe even 10, while most ranged need 2 headshots to eliminate one.
An interesting thing is Marauder, as its P weapon are able to kill Bots way faster than all these legendary cut weapons, also because it has the lightest armor in game (body armor 1 weight,) which makes it not have any malus in melee damage (All Armor Weight (1) above 10 reduces melee damage by 1%)
So if Melee based Heroes were to recieve a huge damage boost to be able to kill For Example Einherjar Rangers in 1-2 Hits instead of the 3-5 depending on the Speed Bonus applied. Juggernauts W9 are really hard to kill for Melee based classes, needing more than 6 hits generally maybe even 10, while most ranged need 2 headshots to eliminate one.
An interesting thing is Marauder, as its P weapon are able to kill Bots way faster than all these legendary cut weapons, also because it has the lightest armor in game (body armor 1 weight,) which makes it not have any malus in melee damage (All Armor Weight (1) above 10 reduces melee damage by 1%)