15-04-2021, 09:38 PM
(15-04-2021, 08:43 PM)Julia. Wrote: I think you're using the old map version, not the current one. I'll send you the current one (especially interessting for the stables).
I can already tell that adding a ladder and connecting the cade area from above will make bots come in over the wall - might be possible to add an one-way drop there so you can funnel both spawns on the wall when kiting if that's a doable solution from the kiters PoVs.
I've checked new version. With new spawn, stables changes are less important anyway.
If we remove barrels (E) and invisible wall which prevents one-way drop to area around © - I guess it will work for kiters/small teams. This way small teams will be able to play whole run on bastion walls and have backup plan to jump down and run around like at old version. I didn't really get what do you mean 'both spawns', as there only 1 atm (or both really close so whatever).
So if you ask me I like this idea. It will not revive old playing style at gatehouse, but at least will make map appealing again. Maybe with more Unusdaq-style kiting, but I'd try that one.