07-08-2012, 09:20 PM
Sounds like a pretty good idea. Maybe the stuff you get out of e.g. melting a crafted sword could relate to your crafting level? As in you get (crafting levelx)2% of the used items back, or maybe other/more coefficients, so that the outcome varies?
A more skilled blacksmith, for example, has a lot of routine and knowledge and therefor his chances of regaining materials should be higher than a newcomer's chances (not meant to bully anyone, just trying to add something realistical).
A more skilled blacksmith, for example, has a lot of routine and knowledge and therefor his chances of regaining materials should be higher than a newcomer's chances (not meant to bully anyone, just trying to add something realistical).
RubianVendris - master peltast - level 17 alchemist
SirMottarionVendris - comando/militia/crossbowman - level 17 blacksmith
DargomVendris - sniper/infantry - level 20 armorsmith
EnaraVendris - sharpshooter - alibi-alchemist
SirMottarionVendris - comando/militia/crossbowman - level 17 blacksmith
DargomVendris - sniper/infantry - level 20 armorsmith
EnaraVendris - sharpshooter - alibi-alchemist