Yesterday, 08:27 AM
(Yesterday, 06:46 AM)Hamsterino Wrote:(Yesterday, 05:47 AM)Angar Wrote:(04-06-2026, 06:00 PM)Malong Wrote: I agree the reward is antiquated. But if you're going to suggest an update, then it should be commensurate to about the same value. Your proposal is way too high: 10 Legendary Essences would be like looting and distilling multiple red legendary items. In the era between the quests' implementations and the existence of Legendary Essences, 5 Phoenix Feathers wouldn't get you an upgrade or trade for any "good" item, and you want the reward to be multiplied a few times over while keeping the level of effort the same?
The amount of time that has to be invested in farming minions for Rfta I, not to mention farming all the bosses for Rfta II, is simply not justified by the current reward. This was true both when the quest was originally introduced and even more so today.
Considering that an average player nowadays gets loot roughly every two weeks while actively playing, whereas completing this quest requires several months of intensive farming, it is long overdue for the reward to be adjusted to match the current state of the game.
That is why I agree with Hamster; the same amount of effort should be rewarded with a higher payout.
(And preferably applied retroactively to players who have already completed the quest as well >_>)
3. Applying it retrospectively wouldn't make any sense, since you'd be rewarded twice for the same quest, which would be just be unfair considering you claimed the 5 Phoenix Feathers (and 5.000.000 Gold) when they were worth something.
Some players completed the quest only after the value of its reward had already declined significantly. Despite investing the same amount of time and effort as those who completed it earlier, they received a reward with considerably less practical value due to changes in the game's economy.
For example, I did not complete Rfta II until April 25, 2026. By that point, the 5 Phoenix Feathers and 5 Million gold were no longer nearly as valuable as they had been when the quest was first introduced, meaning that the reward no longer reflected the scale of effort required to complete it.
One possible solution would be to define a specific cutoff date from which quest completions would qualify for a potentially increased reward. Players who completed the quest before that date would keep the original reward, since the 5 PF and 5m gold could still be used much more effectively at that time.
For example, the release date of the Essence Update could serve as such a cutoff point. Players who completed the quest before that update would retain the original reward of 5 PF and 5m gold, while players who completed it afterward could receive the newly adjusted reward in addition.
Please consider that its just one possible approach. However, I also understand the argument that it could be considered unfair if some players receive both the old and the new reward, while others receive only the old reward or only the new one.

