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Rise From The Ashes
#1
Yo.
I'll try to be as brief as possible. We probably all know about those two infamous quests, Rise From The Ashes and Rise From The Ashes II. Depending on how much you're tryharding, they require you to actively (!) play the game for quite some time, usually many months, especially the second one. The reward for this endeavour is 5x Phoenix Feathers and 5x Phoenix Feathers + 5.000.000 Gold respectively.
Now to the reason I actually posted this: those rewards are laughable at best, but mostly pretty sad. That wasn't the case before the update that introduced essences, as receiving 5x Phoenix Feathers as well as 5.000.000 Gold meant you could craft a Blessed Sacrifice and another upgrade kit of your choice, which in turn meant you upgrade at least one, maybe two pieces of equipment, regardless of whether you looted anything!  This was great, because while getting 5 Phoenix Feathers still wasn't exactly a reward that made it worthwhile to complete this quest, at least it was useful and nice to have. Also, Gold was useful when trading and 5.000.000 Gold was actually worth quite a bit.
Nowadays though, 5 Phoenix Feathers mean basically nothing, just like 5.000.000 Gold, which becomes very apparent when you try to buy anything of value with Gold or when you take a look at the Auction Hall, where Legendary Dust is sold for 800.000 Gold each. People will laugh at you when you try to buy a legendary item or even one single Legendary Essence with those 5.000.000 Gold. To give you a current example, there's 50.000.000 Gold being offered for Gothic Greaves, which might sound like an insane offer, but it's not good enough to instantly be accepted, and Gothic Greaves aren't exactly Volcanic Daggers.
With the update came Legendary Essence, which kind of became the new currency of NordInvasion, since the limiting factor when it comes to upgrading legendary items is now Legendary Essence. Before, completing Rise From The Ashes made that easier, because you were mostly limited by marketplace materials (which is just Gold in the end), but now there's basically no use for Gold anymore, since you need less upgrade kits and the marketplace materials even drop quite frequently from bosses. Therefore, 5.000.000 Gold means nothing, since there's really nothing you can spend it on. This applies to the 5 Phoenix Feathers too, because they're just a less versatile reward than 5.000.000 Gold, since you can't turn them into Orichalcum or Relic Fragments, so they're even more useless.
What I propose is to give the rewards for the two quests its original meaning back by changing it to something like 5 Legendary Essence for Rise From The Ashes and 10 Legendary Essence for Rise From The Ashes II (which is probably still really low, even in comparison to what 5 Phoenix Feathers meant pre-update), so you can at least use the rewards again, both for upgrading and trading.
Thanks for reading it all once again!
Would be a shame to put a single Durendal as a loot history...
(ignoring the Ebonwood Pike)
(ignoring the Gloves of Vidar)
(ignoring the Rupturers)
(ignoring the Sun Glaive)
(ignoring the Thunder Pike)
(ignoring the Rending Bolts)
(ignoring the Glory)
(ignoring the other Ebonwood Pike)
(ignoring the Dragon Helmet)


Completed Solo Runs: Beginner, Normal, Hard, Cavalry, Ragnarok All Of Them
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#2
+1 on this one from me
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#3
Essence on RFTA sounds like a reasonable idea actually.  (+)
Yeah, I looted stuff alright, go away!
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#4
+1 Good idea
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#5
+1 Gold really feels useless
Legendary Loots: 83

Steam / Shop
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#6
I agree the reward is antiquated. But if you're going to suggest an update, then it should be commensurate to about the same value. Your proposal is way too high: 10 Legendary Essences would be like looting and distilling multiple red legendary items. In the era between the quests' implementations and the existence of Legendary Essences, 5 Phoenix Feathers wouldn't get you an upgrade or trade for any "good" item, and you want the reward to be multiplied a few times over while keeping the level of effort the same?
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#7
(Yesterday, 06:00 PM)Malong Wrote: I agree the reward is antiquated. But if you're going to suggest an update, then it should be commensurate to about the same value. Your proposal is way too high: 10 Legendary Essences would be like looting and distilling multiple red legendary items. In the era between the quests' implementations and the existence of Legendary Essences, 5 Phoenix Feathers wouldn't get you an upgrade or trade for any "good" item, and you want the reward to be multiplied a few times over while keeping the level of effort the same?

The amount of time that has to be invested in farming minions for Rfta I, not to mention farming all the bosses for Rfta II, is simply not justified by the current reward. This was true both when the quest was originally introduced and even more so today.

Considering that an average player nowadays gets loot roughly every two weeks while actively playing, whereas completing this quest requires several months of intensive farming, it is long overdue for the reward to be adjusted to match the current state of the game.

That is why I agree with Hamster; the same amount of effort should be rewarded with a higher payout.

(And preferably applied retroactively to players who have already completed the quest as well >_>)
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#8
(7 hours ago)Angar Wrote:
(Yesterday, 06:00 PM)Malong Wrote: I agree the reward is antiquated. But if you're going to suggest an update, then it should be commensurate to about the same value. Your proposal is way too high: 10 Legendary Essences would be like looting and distilling multiple red legendary items. In the era between the quests' implementations and the existence of Legendary Essences, 5 Phoenix Feathers wouldn't get you an upgrade or trade for any "good" item, and you want the reward to be multiplied a few times over while keeping the level of effort the same?

The amount of time that has to be invested in farming minions for Rfta I, not to mention farming all the bosses for Rfta II, is simply not justified by the current reward. This was true both when the quest was originally introduced and even more so today.

Considering that an average player nowadays gets loot roughly every two weeks while actively playing, whereas completing this quest requires several months of intensive farming, it is long overdue for the reward to be adjusted to match the current state of the game.

That is why I agree with Hamster; the same amount of effort should be rewarded with a higher payout.

(And preferably applied retroactively to players who have already completed the quest as well >_>)

1. I wouldn't want the quest reward to be changed in such a way that the quest is "worth it" to complete. I just want the reward to be as useful as it used to be before the update, because the 5 Phoenix Feathers and 5.000.000 Gold are without a discussion worth less now than they used to be. The relation of how much completing Rise From The Ashes helps you progress should be the same.
2. The average player gets loot every two weeks? crazy.
3. Applying it retrospectively wouldn't make any sense, since you'd be rewarded twice for the same quest, which would be just be unfair considering you claimed the 5 Phoenix Feathers (and 5.000.000 Gold) when they were worth something.
Would be a shame to put a single Durendal as a loot history...
(ignoring the Ebonwood Pike)
(ignoring the Gloves of Vidar)
(ignoring the Rupturers)
(ignoring the Sun Glaive)
(ignoring the Thunder Pike)
(ignoring the Rending Bolts)
(ignoring the Glory)
(ignoring the other Ebonwood Pike)
(ignoring the Dragon Helmet)


Completed Solo Runs: Beginner, Normal, Hard, Cavalry, Ragnarok All Of Them
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#9
(6 hours ago)Hamsterino Wrote:
(7 hours ago)Angar Wrote:
(Yesterday, 06:00 PM)Malong Wrote: I agree the reward is antiquated. But if you're going to suggest an update, then it should be commensurate to about the same value. Your proposal is way too high: 10 Legendary Essences would be like looting and distilling multiple red legendary items. In the era between the quests' implementations and the existence of Legendary Essences, 5 Phoenix Feathers wouldn't get you an upgrade or trade for any "good" item, and you want the reward to be multiplied a few times over while keeping the level of effort the same?

The amount of time that has to be invested in farming minions for Rfta I, not to mention farming all the bosses for Rfta II, is simply not justified by the current reward. This was true both when the quest was originally introduced and even more so today.

Considering that an average player nowadays gets loot roughly every two weeks while actively playing, whereas completing this quest requires several months of intensive farming, it is long overdue for the reward to be adjusted to match the current state of the game.

That is why I agree with Hamster; the same amount of effort should be rewarded with a higher payout.

(And preferably applied retroactively to players who have already completed the quest as well >_>)

3. Applying it retrospectively wouldn't make any sense, since you'd be rewarded twice for the same quest, which would be just be unfair considering you claimed the 5 Phoenix Feathers (and 5.000.000 Gold) when they were worth something.

Some players completed the quest only after the value of its reward had already declined significantly. Despite investing the same amount of time and effort as those who completed it earlier, they received a reward with considerably less practical value due to changes in the game's economy.

For example, I did not complete Rfta II until April 25, 2026. By that point, the 5 Phoenix Feathers and 5 Million gold were no longer nearly as valuable as they had been when the quest was first introduced, meaning that the reward no longer reflected the scale of effort required to complete it.

One possible solution would be to define a specific cutoff date from which quest completions would qualify for a potentially increased reward. Players who completed the quest before that date would keep the original reward, since the 5 PF and 5m gold could still be used much more effectively at that time.

For example, the release date of the Essence Update could serve as such a cutoff point. Players who completed the quest before that update would retain the original reward of 5 PF and 5m gold, while players who completed it afterward could receive the newly adjusted reward in addition.

Please consider that its just one possible approach. However, I also understand the argument that it could be considered unfair if some players receive both the old and the new reward, while others receive only the old reward or only the new one.
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