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House Equipment
#1
1. Allow Houses to buy equipment on the market.
2. Allow House leaders to lend House equipment to House members.
3. Allow House members to return borrowed items to the House treasury.
4. If House member decides to leave the House, all items borrowed from the House are automatically returned.
5. Allow blacksmiths, armorers and alchemists (sanctioned by the House leader) to produce using House equipment (products are also put into House treasury).
Quote:My Little Personal Scripting Workshop (Companions Overseer presentation; Better Trade Goods, Better Civilians and Siege Camp Icon mini-mods; Scene Prop Iterator and AgentFinder script libraries).
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Messages In This Thread
House Equipment - by Lav - 31-12-2011, 09:20 AM
Re: House Equipment - by BlackRebell - 31-12-2011, 07:30 PM
Re: House Equipment - by JOPO - 31-12-2011, 08:17 PM
Re: House Equipment - by Sphinx - 01-01-2012, 03:14 AM
Re: House Equipment - by clickeverywhere - 01-01-2012, 03:55 AM



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