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Merchants!
#3
How about a caravan wave? Same idea as the merchant wave, but I think caravan guards would be a bit more threatening than wandering merchants. Also, instead of giving an individual drop for killing them, everyone alive gets a random amount of goods at the end of the wave as their share of the loot.
"You wish the world was clean, but I'm in love with the way it's dirty"

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Messages In This Thread
Merchants! - by Annoying_Archer - 20-01-2012, 09:52 PM
Re: Merchants! - by Aventori - 21-01-2012, 05:42 AM
Re: Merchants! - by Pat_the_Bunny - 21-01-2012, 09:26 AM
Re: Merchants! - by Aventori - 21-01-2012, 05:15 PM
Re: Merchants! - by Aventori - 21-01-2012, 07:35 PM
Re: Merchants! - by Annoying_Archer - 22-01-2012, 05:09 AM
Re: Merchants! - by clickeverywhere - 22-01-2012, 05:54 AM
Re: Merchants! - by Johao - 22-01-2012, 09:33 AM
Re: Merchants! - by brave_chicken - 22-01-2012, 11:05 AM
Re: Merchants! - by Kwal - 22-01-2012, 12:38 PM
Re: Merchants! - by Aventori - 22-01-2012, 06:54 PM
Re: Merchants! - by Annoying_Archer - 22-01-2012, 08:33 PM
Re: Merchants! - by brave_chicken - 22-01-2012, 10:42 PM
Re: Merchants! - by Annoying_Archer - 22-01-2012, 11:28 PM
Re: Merchants! - by Blondin - 23-01-2012, 03:07 AM
Re: Merchants! - by Annoying_Archer - 24-01-2012, 10:21 PM
Re: Merchants! - by Hypernoma - 21-01-2012, 05:35 PM



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