20-04-2013, 04:12 PM
(20-04-2013, 12:36 PM)Harith link Wrote:I think u should change your shader to: specular_shader_bump_Instanced
specular_shader_skin_bump_high <-- Always this one
Unless your using an enviro map.
Nothing is impossible, it's just a matter of determination and probability.
2nd Knight forever!
No longer active.
2nd Knight forever!
No longer active.