in openbrf, material tab: spec rgb, three boxes, three numbers.
max is 16 iirc, make the 3rd higher than the other two, model should look bluer.
EDIT: Also this isn't a knock against you, you've done extremely well for a first try (mine were much worse, might even still be in ryu's thread somewhere ).
These are just hints/tips and the occassional hoop to jump through if you want it ingame .
max is 16 iirc, make the 3rd higher than the other two, model should look bluer.
EDIT: Also this isn't a knock against you, you've done extremely well for a first try (mine were much worse, might even still be in ryu's thread somewhere ).
These are just hints/tips and the occassional hoop to jump through if you want it ingame .
Nothing is impossible, it's just a matter of determination and probability.
2nd Knight forever!
No longer active.
2nd Knight forever!
No longer active.