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[Submission] Run Aground
#10
(17-06-2013, 05:54 AM)Jarold link Wrote:Just post a few screenshots of the AI mesh and that should give us an idea if you did it correctly.

Here are five ;
http://filesmelt.com/dl/mb_warband_2013-...-40-30.jpg
http://filesmelt.com/dl/mb_warband_2013-...-51-75.jpg
http://filesmelt.com/dl/mb_warband_2013-...-24-82.jpg

question: does it need to be flat to the ground or is this acceptable?  http://filesmelt.com/dl/mb_warband_2013-...-13-59.jpg
question: will they find their own way off of the ai mesh path or do i need to fill this in?  http://filesmelt.com/dl/mb_warband_2013-...-00-78.jpg
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Messages In This Thread
Run Aground - by Sethja8 - 13-06-2013, 07:48 AM
Re: Run Aground - by Jarold - 16-06-2013, 11:04 PM
Re: Run Aground - by Sethja8 - 17-06-2013, 03:29 AM
Re: Run Aground - by Jarold - 17-06-2013, 05:54 AM
Re: Run Aground - by Benschie - 17-06-2013, 05:47 PM
Re: Run Aground - by Sethja8 - 17-06-2013, 06:39 PM
Re: Run Aground - by Benschie - 18-06-2013, 02:11 AM
Re: Run Aground - by Sethja8 - 18-06-2013, 11:36 PM
Re: Run Aground - by Sethja8 - 19-06-2013, 03:30 PM
Re: Run Aground - by Jarold - 19-06-2013, 07:12 PM
Re: Run Aground - by Sethja8 - 20-06-2013, 06:14 PM
Re: Run Aground - by Sethja8 - 29-06-2013, 12:10 AM
Re: Run Aground - by Benschie - 13-06-2013, 03:06 PM
Re: Run Aground - by Sethja8 - 13-06-2013, 03:22 PM



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