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29-01-2019, 01:51 PM
(This post was last modified: 29-01-2019, 02:06 PM by DR..)
(29-01-2019, 01:43 PM)Pavel Wrote: Distance to target makes a huge difference. It's easy to see it if you turn on the damage indication messages (also easy to test in Native singleplayer). However, I don't think projectile speed affects damage in any way - as far as I'm aware it only affects how far your arrows/bolts/etc fly. In one of last year's updates the developers lowered the flight speed of arrows and bolts in order to make it harder to snipe enemies from across the map. Would that mean they also lowered bows and crossbows' damage?
Yes.
https://forums.taleworlds.com/index.php?topic=276184.0
Read that seems like it may answer the questions
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(29-01-2019, 01:51 PM)Woody Wrote: (29-01-2019, 01:43 PM)Pavel Wrote: Distance to target makes a huge difference. It's easy to see it if you turn on the damage indication messages (also easy to test in Native singleplayer). However, I don't think projectile speed affects damage in any way - as far as I'm aware it only affects how far your arrows/bolts/etc fly. In one of last year's updates the developers lowered the flight speed of arrows and bolts in order to make it harder to snipe enemies from across the map. Would that mean they also lowered bows and crossbows' damage?
Yes.
https://forums.taleworlds.com/index.php?topic=276184.0
Read that seems like it may answer the questions
Thanks. I see what you mean now.