Posts: 1,787
Threads: 116
Joined: Jan 1970
Wee problem hande =/
[Image: 4EA4B638B9D7DAE1B4905561237E92FE23792E27]
back spawn point + fence = uh oh
Give a man a fish, and you have fed him for a day. Teach him how to fish, and he will continue fishing even if you give him a fish.
- Fingus
Posts: 59
Threads: 5
Joined: Jan 2012
While you're at it, can you do something about the corner that is right next to the fence? It's a real pain to get bots out of there.
[Image: A37419A8D53E57761430F41AC24FB1B9C6622866]
Posts: 1,648
Threads: 71
Joined: Jan 1970
Thanks. This map won't be problem in next patch.
Posts: 100
Threads: 9
Joined: Jan 2012
experimented it on my own... horrible annoyingness!
hum.. any chess player?
hook me up on chess.com : my nickname is LeIsatis!
Posts: 1,400
Threads: 56
Joined: Nov 2011
Another slight problem:
http://steamcommunity.com/profiles/76561...tab=public
Bot somehow got behind the fence at the entry.
ba da bing ba da BAN! -Hypernoma
Posts: 1,648
Threads: 71
Joined: Jan 1970
No need to make any bug reports to this map anymore.
It will be removed in next patch.
Posts: 775
Threads: 164
Joined: Jan 2012
Or you could just add the old jeldan without the room (only 1 spawnpoint down at the trebuchet)
Loots: 18
2016 Zephyr, Wulfsbane, Stag Bow, 2017: Stag Bow, Dragon Halberd, 2019: Eagle Crossbow, Ancient Greatsword, Legacy, Steel Stinger, Brigandine Plated Heraldic, Shield of Kings, 2020: Sun Glaive, Stag Bow, Heavy Scaled Greaves, Dellingr's Hands 2021 Bulwark,Aila,B.Brigadine
Posts: 13
Threads: 3
Joined: Feb 2012
I like the idea of Kriegstofu. It would be a shame to lose Jeldan Citadel, it's a beautiful map with a few flaws that can be fixed by doing what Kriegstofu says.