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How to win rounds
#11
Boom, Beach assualt done.
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#12
The boat is a wonderful spot on Beach Assault, archers are unreachable in it and infantry/cav do an excellent job at clearing the Nords around it
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#13
(06-12-2011, 11:28 PM)Kwal link Wrote: The boat is a wonderful spot on Beach Assault, archers are unreachable in it and infantry/cav do an excellent job at clearing the Nords around it
Could be seen as glitching :F
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#14
(07-12-2011, 07:29 AM)Golradir link Wrote: [quote author=Kwal link=topic=228.msg1990#msg1990 date=1323214115]
The boat is a wonderful spot on Beach Assault, archers are unreachable in it and infantry/cav do an excellent job at clearing the Nords around it
Could be seen as glitching :F
[/quote]

Why?
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#15
(07-12-2011, 07:30 AM)VoloDiA link Wrote: [quote author=Golradir link=topic=228.msg2009#msg2009 date=1323242954]
[quote author=Kwal link=topic=228.msg1990#msg1990 date=1323214115]
The boat is a wonderful spot on Beach Assault, archers are unreachable in it and infantry/cav do an excellent job at clearing the Nords around it
Could be seen as glitching :F
[/quote]

Why?
[/quote]
Because the bots can't reach you on the boat <.<
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#16
Bollocks, there are loads of places bots can't climb. If it's not allowed - don't put it in the map.
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#17
The reason why the boats are there is due to it being a ''Beach Assasult''. However we arn't planning on removing every little bit of object that is glitch-able as it would result in an... practically empty map. So what we are attempting to do is make them glitches accessible by bots, for an example. The boats will have boards or ladders put on them so the bots can atleast get on the boat and off it. However currently as you can see Jez is busy with new releases and other things are on his mind than fixing glitches. So you guys will just have to bare with us for now.
[align=center][Image: 2n6u4ux.png]
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#18
Jez could put small barriers on all glitch spots himself in about 1 hour.
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#19
Np, I just reached wave 5 by my own at level 8 because of the boat and a pike Tongue
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#20
Bots aren't a people. In that case on every map it is possible to find some glicht. Therefore how said it Logik'a creating the map we should not put high obstacles only low. Be ladders and stairs. Because what it too he is playing if 4 archers jump on the Roof, to which to access lined bots they aren't able and will win 10 rounds.  ???
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