27-04-2012, 11:43 AM
Well the idea here is to unlock the max lvl. So there would be more of a reason to play further imho.
Just one example as you could make this:
Once reached Lvl 52, lock the class progressions, and make e.g. per level 5 more weapon Proficiency, each 10th level one Skillpoint to give-away or something like that. (Besides the tons of XP you`ll need to reach higher level you`ll get only small advantages from that but`s better then nothing)
Let me hear what your`e thinking.
Just one example as you could make this:
Once reached Lvl 52, lock the class progressions, and make e.g. per level 5 more weapon Proficiency, each 10th level one Skillpoint to give-away or something like that. (Besides the tons of XP you`ll need to reach higher level you`ll get only small advantages from that but`s better then nothing)
Let me hear what your`e thinking.
Wusel @ Omnia