06-02-2016, 08:05 PM 
	
	
	
		Terath thats exactly what I did.  
However, after moving and slightly rotating parts of the bow the meshes imported to openBRF show up with a slightly increased vertex count. In Blender it shows the same amount of vertices for all 3 meshes. My best guess is that it happens while exporting, but I cant figure it out. :-\
	
	
	
	

However, after moving and slightly rotating parts of the bow the meshes imported to openBRF show up with a slightly increased vertex count. In Blender it shows the same amount of vertices for all 3 meshes. My best guess is that it happens while exporting, but I cant figure it out. :-\


Spoiler![[Image: 0ssEEFF.png]](https://i.imgur.com/0ssEEFF.png)
 
					
			
 
					
			![[Image: tbavTdE.jpg]](https://i.imgur.com/tbavTdE.jpg)
	
![[Image: vWnD5or.png]](https://i.imgur.com/vWnD5or.png)
 
![[Image: siivDCv.jpg?1]](https://i.imgur.com/siivDCv.jpg?1)