21-06-2012, 10:48 AM
Just another quick suggestion .
Whilst playing on my commando, there is nothing I hate more, than seeing a bot almost leap backwards out of range of my current swing; then proceeding to step back in and lop my head off >. All the while, I am trying my hardest to keep up with my own movements, but I am too slugish in comparison.
On a similar note, having bots like shieldmaidens sprinting past you, whilst you retreat with your shield up, is another common frustration of mine .
As kiting no longer seems to be a (significant) problem, there doesn't seem to be a concrete reason for highly athletic bots.
So I'm proposing a reduction in athletics (/agility) across the board NPC wise.
That or, make their armours heavier (/ours lighter ).
Thanks for your time
Whilst playing on my commando, there is nothing I hate more, than seeing a bot almost leap backwards out of range of my current swing; then proceeding to step back in and lop my head off >. All the while, I am trying my hardest to keep up with my own movements, but I am too slugish in comparison.
On a similar note, having bots like shieldmaidens sprinting past you, whilst you retreat with your shield up, is another common frustration of mine .
As kiting no longer seems to be a (significant) problem, there doesn't seem to be a concrete reason for highly athletic bots.
So I'm proposing a reduction in athletics (/agility) across the board NPC wise.
That or, make their armours heavier (/ours lighter ).
Thanks for your time
Nothing is impossible, it's just a matter of determination and probability.
2nd Knight forever!
No longer active.
2nd Knight forever!
No longer active.