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14-12-2024, 02:19 PM
(This post was last modified: 14-12-2024, 02:19 PM by Fateeh.)
These updates have definitely increased my motivation to grind even more! I feel like there are now even more reasons to keep playing and enjoying the game. Thank you so much for all the effort you’ve put into making this happen. Looking forward to everything ahead!
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(14-12-2024, 01:04 PM)Winter Wrote: Rest assured, Santa's elves are busy working on new toys for you to play with next year.
I forgot to ask: does this mean more power creep? Or filling in gaps and variety without pushing the boundaries?
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(14-12-2024, 02:43 PM)Malong Wrote: (14-12-2024, 01:04 PM)Winter Wrote: Rest assured, Santa's elves are busy working on new toys for you to play with next year.
I forgot to ask: does this mean more power creep? Or filling in gaps and variety without pushing the boundaries?
There are no plans to ever add items stronger than the awakened legendary tier. The focus for any new items will be to fill in gaps and add variety. There are several other changes being considered, but at this point I cannot be too specific about what is coming.
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(14-12-2024, 02:52 PM)Winter Wrote: (14-12-2024, 02:43 PM)Malong Wrote: (14-12-2024, 01:04 PM)Winter Wrote: Rest assured, Santa's elves are busy working on new toys for you to play with next year.
I forgot to ask: does this mean more power creep? Or filling in gaps and variety without pushing the boundaries?
There are no plans to ever add items stronger than the awakened legendary tier. The focus for any new items will be to fill in gaps and add variety. There are several other changes being considered, but at this point I cannot be too specific about what is coming.
Thanks G
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Snowballs can now be sold on the Marketplace for 7k gold. Enjoy the extra money!
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Since we'll get new items (and hopefully some item stats fixes), I wanted to ask considering increasing the weight on multiple legendary shields due to a shady warband mechanic involving the weight difference between the attacker weapon and the item used to block that attack. The higher the weight difference, the higher the chance a hit can "stun" you, making you unable to block a subsequent attack if it's well timed. This actually makes shielders using lower tier shields (house crafted and player crafted) less likely to die to that "stun', and I believe that's not intended.
I think 3 weight would be enough to avoid that happening from Great Long Axe hits (4 weight)
Thanks in advance for considering that.
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(14-12-2024, 07:12 PM)Jean Badou Wrote: Since we'll get new items (and hopefully some item stats fixes), I wanted to ask considering increasing the weight on multiple legendary shields due to a shady warband mechanic involving the weight difference between the attacker weapon and the item used to block that attack. The higher the weight difference, the higher the chance a hit can "stun" you, making you unable to block a subsequent attack if it's well timed. This actually makes shielders using lower tier shields (house crafted and player crafted) less likely to die to that "stun', and I believe that's not intended.
I think 3 weight would be enough to avoid that happening from Great Long Axe hits (4 weight)
Thanks in advance for considering that.
Thank you for bringing this to our attention. It is definitely something to keep in mind when we are next able to apply item stat fixes!
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Thank you Winter
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