08-12-2011, 10:45 PM
There's a bug with "place with some snow", near spawn point. It's a path, but when you are coming onto these place, you die...
Playing NI since December 2011
mountain pass
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08-12-2011, 10:45 PM
There's a bug with "place with some snow", near spawn point. It's a path, but when you are coming onto these place, you die...
Playing NI since December 2011
08-12-2011, 10:51 PM
(01-12-2011, 03:56 PM)Laisha link Wrote: A well-made map would be balanced so that all troop types could play it without being left behind or disadvantaged. The reason it doesn't seem terribly imbalanced to have a map that favors non-cavalry right now is that cavalry easily dominates the other two maps. The fact of the matter is, none of the maps are particularly balanced, with closest being Swadian Village. And even then, the maps just end up having people run forward instead of having a solid defensive position to hold.s you say we just need one map? maps arejust different when there are advantages and disadvantages
19-12-2011, 03:58 PM
another issue with the map is annoying archers climbing the mountain and just shooting from there takes away the whole spirit of teamwork and fun
19-12-2011, 05:29 PM
(19-12-2011, 03:58 PM)Leman_Russ link Wrote: another issue with the map is annoying archers climbing the mountain and just shooting from there takes away the whole spirit of teamwork and fun now this is a real issue. it's a game killer to form a shieldwall in the pass but then get raped because some idiot climbed the cliff and attracted all the nords up there. really, the nords kill the guy and then charge down the cliff surrounding us. the complaining from the cav is pointless, battlefields aren't balanced because it gives us a greater challenge. just get off your horses and join the Real soldiers
19-12-2011, 05:38 PM
Real soldiers? lmao, without the cav you wouldn't get half as far as you get now. Get off yer high horse.
19-12-2011, 07:03 PM
(19-12-2011, 05:38 PM)Golradir link Wrote: Real soldiers? lmao, without the cav you wouldn't get half as far as you get now. Get off yer high horse. I don't have a horse, that was my point. ;D Yes, on all the other maps we need cav players...but this is mountain pass, cav are useless there, so get down and join the line.
19-12-2011, 07:07 PM
Was told to post here by a Global Mod.
I posted this in the "report players" section when I was trying to prove a point regarding this map. I'm just going to copy paste my whole defense here. I have more screeshots if needed, but tl;dr - this map is a gigantic glitch. Quote:Here's my take on this;
20-12-2011, 04:14 AM
It is understandable that the Mountain pass is a shytload of glitches/ Calvary Unfriendly/ Grinding Zone(Or whatever you would fancy). This was an early map released to be a parallel of the Swadian Village, and certainly needs a big overhaul.
Of course, if you have any opinion how to improve the map (such as adding extra lanes or a bridge), you can post your thoughts how to make it more user-friendly for all.
[Image: 2n6u4ux.png]
For the Honour of the Fallen Swadians. (20-12-2011, 04:14 AM)Johao link Wrote: It is understandable that the Mountain pass is a shytload of glitches/ Calvary Unfriendly/ Grinding Zone(Or whatever you would fancy). This was an early map released to be a parallel of the Swadian Village, and certainly needs a big overhaul. (19-12-2011, 07:07 PM)dexxtaa link Wrote:Quote:(An idea that I've been thinking about is more of a "bridge defense in the mountains" sort of deal. That gives the map maker the option to put railings with invisible walls that prevents players from moving outside the play zone.) edit; + I'm thinking perhaps an NPC spawn zone on one side of a mountain chasm, then a bridge between, where people can hold etc, THEN the mountain path that's currently on the map. This would give the fighters the same sort of bottleneck idea that this map is built around, HOWEVER it also makes the glitchy part of the map (89-degree inclines climbable in 0.5 seconds) a much smaller part of the "strategy" that so many people have come to rely on. Here's a picture. | le human spawn zone| -------mountain pass-------| altar | =====xp bridge======== | invisible wall | + le NPC spawn zone + So without text: ||||||||| -------------------- ||||| ==================== ||| ++++++++ Yeah. I just made a bunch of symbols up and called it a map. |
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