(17-06-2019, 12:31 PM)Srellian Wrote:(17-06-2019, 12:14 PM)Forward Wrote: This is DPS class quest. Very important one from achievement perspective.
If RG "mains" feels themselves obliterated by this fact I suppose adding shielder-specific quest to do whatever they do instead of breaking it by removing difficulty plank.
Krieg's post is about removing the heavyly competitive aspect of the killing quests and the issues ( kill-stealing, conveniently forgetting to tome, ... ) that it can create, not about helping shielders completing said quests.
(18-06-2019, 09:37 AM)Kaasovic Wrote: I dont think kill stealing is a real problem at the moment, how can one be sure about the health of a bot?
Yes, there is no kill-stealing.
But I would agree with changing some boss-killing quests from last-hitting to be alive on server to time boss dying, of course with increasing requirements ~10 times. But it's about boss-killing quests, not ashes, which is more DPS class achievement rather then a quest.