1.11.0 Client Release
#21
(31-10-2018, 09:44 AM)Julia. Wrote: So SHCs turned into Heavy Barricades and there is a T3 version of it. I guess the normal cade turned into the T1 one.
My wall cades turned into Strong Wall Barricades and there is a new T2 & T1 version of it.

Also now only medics are able to heal and engineers are only able to build if I got that correctly?

That is correct.
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#22
(31-10-2018, 09:44 AM)Kaasovic Wrote:
(31-10-2018, 09:44 AM)Julia. Wrote: So SHCs turned into Heavy Barricades and there is a T3 version of it. I guess the normal cade turned into the T1 one.
My wall cades turned into Strong Wall Barricades and there is a new T2 & T1 version of it.

Also now only medics are able to heal and engineers are only able to build if I got that correctly?

That is correct.

I guess we will have a use for all that basic wood now, once you updated and added the recipes Wink

Mjolnir
07/08/2018
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#23
So, still, any idea how we sell cades on AH?
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#24
(31-10-2018, 10:00 AM)Bobo Wrote: So, still, any idea how we sell cades on AH?

I think a flag in the database has to be flipped. You should be able to sell them on the AH in the course of the day.
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#25
And with the heals, could it be possible that they refill after a certain time of not using (such as the extra health) and not only if empty?

Or that you can still refill when refilling ammo

Mjolnir
07/08/2018
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#26
@Kaasovic

Bolttosser has 50 speed it should have 48 though
eagle has 48 should have 50 though

accuracy after upgrading is more like a repeater (not closed)


btw preview for cades only works on the once u placed urselfe... all others dont
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#27
(31-10-2018, 10:07 AM)Pleb Wrote: @Kaasovic

Bolttosser has 50 speed it should have 48 though
eagle has 48 should have 50 though

accuracy after upgrading is more like a repeater (not closed)


btw preview for cades only works on the once u placed urselfe... all others dont

Eagle is alright with 48 (44 +4) but tosser should be 46 (42 + 4)

Mjolnir
07/08/2018
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#28
I just hope this mod is still playable after these changes. And what about barrels? You said nothing about them, did you fix them?
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#29
pls read it again....(carefully this time)
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#30
(31-10-2018, 10:25 AM)Forward Wrote: I just hope this mod is still playable after these changes. And what about barrels? You said nothing about them, did you fix them?

Quote:Barrels have gotten fresh gunpowder to replace the defective stuff.
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