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Post Author Forum Replies Views Posted [asc]
    Thread: Kings Reach
Post: Re: Kings Reach

It wont it you do it right. Make the trees larger, closer to the ground on the front and higher off the ground on the back, creating an illusion of grandness. The players wont be seeing the bottom par...
ComradeTemuzu Scenes 11 4,091 19-03-2013, 03:07 PM
    Thread: Swadian House Assembly
Post: Re: Swadian House Assembly

Still lacks terrain detail, and your terrain brushes are too hard and uniform, dirty it up.
ComradeTemuzu Scenes 20 3,729 17-03-2013, 07:22 PM
    Thread: Kings Reach
Post: Re: Kings Reach

Winthorpe link Wrote: (14-03-2013, 12:58 PM) -- Im just wondering guys, why dont you buy a new hardware? Even if you can dish out 20-30 fps on minimal details ( without crazy amount of trees :) ) its...
ComradeTemuzu Scenes 11 4,091 17-03-2013, 07:20 PM
    Thread: Best map of all time?
Post: Re: Best map of all time?

Jeldan isnt in the mod anymore though, is it? Maybe it's time for me to see if I can be arsed to make a new map.
ComradeTemuzu Scenes 32 9,857 26-02-2013, 09:19 PM
    Thread: Cant Equip any gear
Post: Re: Cant Equip any gear

I see. Alright then.
ComradeTemuzu Other NordInvasion Bugs 4 2,984 08-04-2012, 05:07 PM
    Thread: Client Release 0.4.1 - Armory Repairs
Post: Re: Client Release 0.4.1 - Armory Repairs

Good to see you finally removed cavarly. Slowpoke, I know.
ComradeTemuzu News & Updates 56 27,471 08-04-2012, 02:07 PM
    Thread: Cant Equip any gear
Post: Re: Cant Equip any gear

I cant equip my Studded Leather Coat, even though I am Heavy Infantry. And Studded Leather Coat is not Nord armor, its Vaegir armor as far as I know.
ComradeTemuzu Other NordInvasion Bugs 4 2,984 08-04-2012, 01:42 PM
    Thread: Frontmin/666's_NI_Mappack
Post: Re: Frontmin/666's_NI_Mappack

Even if Im not exactly a developer, maybe you'll find my opinion worth something. Starting with number one, quite simply put the map itself is amazing but knowing the team, that bridge "will be a gri...
ComradeTemuzu Scenes 13 6,990 10-03-2012, 10:57 AM
    Thread: Nord Invasion 'Official' Trailer
Post: Re: Nord Invasion 'Official' Trailer

Also, if anyone is interested, the song can be found here. (https://www.youtube.com/watch?v=O0Lcz--JhXU&feature=related) Great choice for a soundtrack I might add, Vangelis is amazing. Great trailer b...
ComradeTemuzu Videos 232 124,091 10-03-2012, 10:55 AM
    Thread: Client Release 0.3.6 - From Dusk till Dawn
Post: Re: Client Release 0.3.6 - From Dusk till Dawn

Looks like people are finally seeing the error of their...Well, not necessarily their, ways. Like someone said, people wont cooperate in open areas. Hell, if they do, they will get outnumbered in any...
ComradeTemuzu News & Updates 71 39,572 06-03-2012, 07:41 PM
    Thread: Fortress
Post: Re: Fortress

Ah yes, I remember now, they didnt include it into the map rotation for some reason but it was added as a deathmatch map.
ComradeTemuzu Scenes 15 7,105 27-02-2012, 10:38 PM
    Thread: Fortress
Post: Re: Fortress

Hurr? How did you get to play that map? I thought it wasnt accepted when I sent it D: Gotta go and get an explanation. Also, lol@Cora
ComradeTemuzu Scenes 15 7,105 26-02-2012, 12:36 AM
    Thread: River Crossing
Post: Re: River Crossing

Very.
ComradeTemuzu Scenes 19 10,675 25-02-2012, 01:07 AM
    Thread: River Crossing
Post: Re: River Crossing

Dont get your hopes up, as Im not intending on finishing it, nor am I expecting anyone else to tinker with my map either. Will propably release it as an OSP at some point on TW.
ComradeTemuzu Scenes 19 10,675 24-02-2012, 09:27 PM
    Thread: Client Release 0.3.4 - Explosive Resurrection!
Post: Re: Client Release 0.3.4 - Explosive Resurrection!

Fixing Jeldan Citadel would have been ridiculously easy. Simple go to Edit mode, select barrier, place barrier on front of the door leading to the room, done. Even better, go and pick the tower model ...
ComradeTemuzu News & Updates 32 18,982 22-02-2012, 12:28 PM
    Thread: Fortress
Post: Re: Fortress

Freddex link Wrote: (20-02-2012, 12:29 PM) -- [quote author=ComradeTemuzu link=topic=1485.msg13003#msg13003 date=1329699577] Not going to fly. Team doesnt like maps like this. Dont ask why, I couldnt...
ComradeTemuzu Scenes 15 7,105 20-02-2012, 01:59 PM
    Thread: Fortress
Post: Re: Fortress

;)
ComradeTemuzu Scenes 15 7,105 20-02-2012, 11:10 AM
    Thread: Client Release 0.3.4 - Explosive Resurrection!
Post: Re: Client Release 0.3.4 - Explosive Resurrection!

The map ceased to be mine when they started fucking around with it. Everyone loved my map, but not their version of it.
ComradeTemuzu News & Updates 32 18,982 20-02-2012, 11:08 AM
    Thread: Woodland_Fortress
Post: Re: Woodland_Fortress

Dont think that the theme is going to be appreciated. Needs to be "Swadian".
ComradeTemuzu Scenes 9 3,950 20-02-2012, 01:01 AM
    Thread: Fortress
Post: Re: Fortress

Not going to fly. Team doesnt like maps like this. Dont ask why, I couldnt answer that as I find maps like this fun.
ComradeTemuzu Scenes 15 7,105 20-02-2012, 12:59 AM