Glitchers and exploiters banned.
Posted by: Hypernoma - 17-03-2012, 10:32 PM - Forum: News & Updates - No Replies

This is reiteration and expansion of Worm's post found here We are unfortunately uncovering a large amount of players glitching and exploiting in the community.

If you are caught glitching by any member of the development team, regardless of whether you are exploiting the database or any particular map, you will face severe punishment. All players are expected to read the rules clearly set out on the forum

The development team would also like it to be known that any server hosts will be treated very severely if found glitching. We place a higher standard of trust in you as server hosts to ensure that our rules are upheld and the game is played in a fair manner. Failure to do so will result in server disconnection and full character reset in the majority of circumstances. The development team's decision is final on these matters.

The warning and punishment system for players is not an absolute system. Do not attempt to rely on guidelines that were set out prior to the establishment of hardmode and private servers. Each glitcher will be treated on a subjective basis. As good practice the following outline will be followed by the development team but this not an absolute system and departure from this system will not be a basis for your defence in glitching or exploiting;

First Offense: an ingame/site warning
Second Offense: Your character will lose 50% XP
Third Offense: All characters will be reset
Fourth Offense: Permanent ban

It is to be noted that this system is not absolute and departure from the guidelines will occur on a subjective basis.

If you have any queries, feel free check these rules before PM-ing me.


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  Exploiters banned
Posted by: Conqueror_Worm - 11-03-2012, 08:18 PM - Forum: News & Updates - Replies (16)

I was hoping I didn't ever have to do this in Nord Invasion, guess I was being pretty naive.

After some tips from some players about other suspicious players I decided to take a look into it. And I have so far permanently banned several players for sitting on a insane amount of Legendary items not obtainable by one person, especially more so when they have never killed the enemy that drops it even once.

I am currently going trough all trade logs and taking a closer look at all players inventories when it comes to higher end stuff, so anyone who has gotten a suspicious amount of items from someone or from someone they don't fully trust, I advise you to come clean now in a PM.

Everyone involved in this will receive a massive smack with the ban-hammer and unless you come clean first I'm not going to be very lenient afterwards.

There will be no naming and shaming, so take your witch-hunt elsewhere.


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  Client Release 0.3.7 - Share The Wealth
Posted by: Conqueror_Worm - 08-03-2012, 08:49 PM - Forum: News & Updates - Replies (114)

Another wee patch for you all.

  • Gold is now spread out equally to everyone in assist range.
  • Loot is now random between everyone in assist range and the killer.
  • All Infantry only available armors has had their armor values increased by 50%.
  • Updated House Banners.
  • Most maps re-done.
  • And one thing I forgot, high level players once again get loot in Normal Mode!

The download link for the patch can be found here.


There is again new big problems with Swadian Castle so I need to disable it again from cycle.
To all server owners, disable it from rotation by adding # front of it
#add_map ni_swadian_castle

Thanks. - Hande

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  Client Release 0.3.6 - From Dusk till Dawn
Posted by: Conqueror_Worm - 05-03-2012, 04:49 PM - Forum: News & Updates - Replies (71)

Another small patch for you guys!

  • Time of day is now random on all maps!
  • The Valkyrie and Jotne hammer should be a bit less terrifying.
  • Small item changes, mostly to Legendary weapons.
  • New House banners added.
  • Map fixes and changes to old maps.
  • New map - Swadian Overgrown by Dropsdawn!
  • New map - Swadian Castle by Zetus!

As usual download can be found here.

Server owners, these are the lines for the new maps to go in the config file:
add_map ni_swadian_overgrown
#add_map ni_swadian_castle


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  Client Release 0.3.5 - Stemming the tide!
Posted by: Conqueror_Worm - 28-02-2012, 08:17 PM - Forum: News & Updates - Replies (41)

New patch, yay! Just a small balance patch this time.

  • Default numbers of bots spawning has been decreased on both normal and hard mode.
  • Boss minions spawning has been decreased.
  • Hard mode troops have been nerfed again.
  • Barricades and Heavy Barricades now have more hit points.
  • Change to horse speed reduction and horse healing, should hopefully not bug out anymore after horse has been healed.
  • Map fixes.


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  Nord Invasion is moving!
Posted by: Conqueror_Worm - 24-02-2012, 06:18 PM - Forum: News & Updates - Replies (15)

(27-02-2012, 05:50 PM)Jez link Wrote: The site move is complete, if you are still receiving 'the site is down' messages when visiting, its because you are seeing the old server. The domain may take 12-24hrs to propagate for some people so please be patient.

We are going to move our database, forum and site to a different server in the near future. We are hoping to get it started on Monday 27th February. During the move the database will have to go down though so there will be no stats updating and the site won't be available. The transfer should, if everything goes smoothly, be done in 24 hours or less.

We are sorry for the inconvenience and thank you all for your patience.


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  Client Release 0.3.4 - Explosive Resurrection!
Posted by: Conqueror_Worm - 19-02-2012, 05:15 PM - Forum: News & Updates - Replies (32)

We have been hard at work all weekend getting you guys a new patch, not the biggest patch yet, but a big milestone for us as we now implement all tiers of the Support classes.

  • Support Classes
  • All tiers of the support classes are now available.
  • 2 new items for the Medic class. Surgeon's kit, only has one charge but fully heals everyone in a large radius and takes a lot less time to use. Resurrection Tome, revives dead players in a large radius and makes them spawn back at spawn.
  • 2 new items for the Engineer class. Heavy Barricades, same health as the Barricade but a lot bigger and total cover against enemy ranged units. Explosive Barrel, kills all enemies within a short radius with a explosion. Downside is you only get one so use it wisely and using it gives no experience, gold or loot.
  • Fixes
  • Minor fixes to some maps. Jeldan Citadel has been taken out.
  • Minor weapon changes, mostly some items have lost the ability to be used on horseback.
  • Horse speed fix should now work as intended.
  • Lessened the default numbers of spawning enemies, especially on hard mode, scaling stays the same.
  • More Rangers!!

As always you can find the patch here.


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  Client Release 0.3.3 - Man the barricades!
Posted by: Conqueror_Worm - 17-02-2012, 07:48 PM - Forum: News & Updates - Replies (36)

So here we are again, time for another patch. I know you hate waiting so I'll go straight to the patch-notes.

  • New support class tiers!
  • New blueprints for Alchemists, make new stronger healing kits for the medics and some proper barricades for the Engineers.
  • 2 New maps!
  • Horse nerf redone: The slowdown should now happen more gradually as your horse gets damaged and it stops going down when your horse reaches low health, so it should maintain around the speed of a running player and not a half-dead snail
  • More weapons that where bugged and didn't give experience and gold rewards should be fixed now.
  • Some small weapon fixes (No more stab on Messer Wink)
  • Deployable items now disappear after a round ends.
  • Difficulty has been reduced slightly on higher levels of normal mode.
  • Difficulty slightly reduced across the board on hard mode. Less Rangers!!
  • Number of enemy bots now increases for every player that joins and not at the old set player intervals.
  • And of course all your new custom banners have been added.  Big Grin

As always you can find the patch here.

Important note for server owners: We now allow anyone to lock their servers whenever they feel like and for as long as they want. Old rules about not kicking people without a reason still stand! We also allow any number of slots on servers now, but nothing over 16 or under 6.

However with these changes it is now required that you send an admin password to me. This will only be available to Jez, Hande and me so we can check your servers regularly. Send me a PM with your server name, IP and password. If I have not received a password before friday 24th of february your server will be disconnected from the database!


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