Map Test
Posted by: Naozumi - 03-10-2020, 10:58 AM - Forum: News & Updates - No Replies

Do you dislike playing certain maps?

Would you like to help improve the NI Maps?

Well, there's a new map test event coming up and we need your help!

The event will take place on Friday and will enable you to help shape the maps you play on!

For more information, check out the official event here and sign up.

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  Legendary Upgrades - October 2020
Posted by: Kip - 01-10-2020, 03:57 AM - Forum: News & Updates - Replies (4)

Get your October upgrades now - the latest batch is here.

The previous round of upgrade recipes will be removed in approximately 24 hours.

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  Legendary Upgrades - September 2020
Posted by: Kip - 02-09-2020, 04:59 AM - Forum: News & Updates - Replies (4)

September's selection of legendary upgrades has been set.

The previous round of upgrade recipes will be removed in approximately 24 hours.

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  Dev Update
Posted by: Naozumi - 20-08-2020, 12:51 PM - Forum: News & Updates - Replies (2)

Hi all,

Just to let you know what we have been working on in the past few weeks.

Following our move to PHP 7.4, we have seen a number of errors appearing so most of the work has been surrounding these. These errors have had no impact to the players, however during the resolution of these issues we have discovered one other issue that was occurring and has been affecting the player base for quite some time.

If you were crafting a blueprint such as scrap metal as one character and switched to another character with a different profession, if the new character was able to craft that item too then you could successfully craft it. However, due to an error in how the code handled this, you would not get the crafting XP for the item.

We have pushed a fix for this and now and you may see slightly different behaviour. Additionally, if you have different characters open in separate tabs you will see more helpful error messages to explain what has happened. This should ensure that you get all the XP you are deserving of in future. Unfortunately, it is not possible to fix the XP retroactively. Please accept our apologies on this.

Elsewhere, a couple of additional fixes have also been pushed to correct an issue where house crafting had vanished from the side menu, and where a notification related to leaving houses was appearing when the house had 2 members, instead of just 1. Thank you MasterJeff & Julia for reporting these issues.

Again, apologies for the issues, and good news - new things are out there! Hopefully, we shall have some more announcements shortly.


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  Legendary Upgrades - August 2020
Posted by: Kip - 02-08-2020, 03:38 PM - Forum: News & Updates - Replies (5)

Legendary upgrade blueprints have been selected for August.

The previous round of upgrade recipes will be removed in approximately 24 hours.

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  An End to Leaderless Houses
Posted by: Naozumi - 01-08-2020, 09:30 PM - Forum: News & Updates - Replies (16)

Hello all and welcome to the latest episode of NI's "far-too-late-to-the-scene" changes (please comment if you have a better title!).

Today's new public feature is... the end of leaving houses without leaders!

From now on, if you are a leader and you leave your house you will be required to set a new leader:
[Image: YAbvbey.png]

You will be required to select one of the existing members of your house to pass on the role to. And if you have no other members for some reason, you will be warned that leaving will dissolve your house.

For non-leaders, you will also see a similar screen which replaces the old pop-up box you may be used to but is functionally the same as it was.

Hopefully this should reduce the number of accidents and forum posts!

Elsewhere, we have made a few more changes to the backend, including an upgrade to the version of php we have been using (its less interesting but if I run out of regular updates I might detail some of these changes).

But for today, thus ends the update on the new public features.


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  Faction Points
Posted by: Naozumi - 28-07-2020, 12:46 PM - Forum: News & Updates - Replies (6)

Hi all,

I need to apologise to you all - a slight error on my part has been made.

Whilst optimising some backend code, a plus was missed, resulting in players who completed quests getting only the value of the quest, rather than in addition to their existing points.

The code has since been fixed, but I have had to roll back the db for faction_points and quests to just prior to the change to the server code. This means that you have all your points back, and the quest progress is as it was.

The impact should be minimal but I have to apologise for this serious oversight.

Apologies again!


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  Site Update - Register, Recover & Rates
Posted by: Naozumi - 20-07-2020, 11:42 PM - Forum: News & Updates - Replies (6)

Hello all,

So, following the previous update we have a couple of minor new tweaks to the site.

Firstly, as suggested, the password reset has been made more obvious on the home page and links to the login page where it now has its own section. Whilst the content has always been on the login and registration pages, accessing them was not obvious so hopefully this will resolve some issues.

Secondly, in the "visible" changes, houses taxes have been tweaked slightly. The max debt has now been limited to 10K gold (was 15K), however the tax for dissolved houses (below 1K funds) has been increased to 150 gold to discourage failing to pay your dues. Against this, houses will soon be able to "unbankrupt" themselves soon - code is in progress. There was requests to remove the tax, but we are not going to do this for now. Some other changes are coming that should help increase happiness however.

Lastly, though you will likely not notice, there have been some tweaks to filenames, some minor code & css fixes, the mobile sidebar has been tweaked slightly, and some wording changed on a couple of pages.

Anyway, that's all we have for you tonight and stay tuned for more coming soon!


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