The First of April
Posted by: Kip - 01-04-2017, 08:03 AM - Forum: News & Updates - Replies (20)

That time of year when shenanigans are to be expected is upon us.  For our part, we have brought back the random gear servers with NI_April_ servers which will run through April 9th.

EU1 and NA1 are normal mode while EU2 and NA2 are hard.  As before, any slot you leave empty will be filled with a random item for that slot type regardless of class requirements.

XP and gold rates for kills and assist are also 1.5 times higher for the week. I feel like we forgot Something but Nothing came to mind...


- Kip and the NI Team

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  Introducing Account Names
Posted by: Kip - 28-02-2017, 11:13 PM - Forum: News & Updates - Replies (19)

Hello everyone,

Until now, your username has been one of your character names. Going forward, the username will be your account name.

Account names are being rolled out in stages starting with the oldest accounts created in 2011 which will have their chance first starting March 1st.  Two weeks after that, accounts created in 2012 will be able to set account names and so on.  This will wrap up with accounts created in 2017 and brand new accounts being registered for the first time.

Each group of accounts will have one week in which an account name can be set or the decision can be put off until later.  After that week, choosing an account name will be required to do anything on the website.  In other words, starting on March 8th, accounts created in 2011 must choose an account name with no option to put it off.  Accounts created in 2012 will lose the skip option on March 22nd and so on.

Each account name must be unique. The first time you set your account name, there is no fee. After that, renaming costs 5,000 gold.  The same restrictions and rules that apply to character names also apply to account names.

If someone has already chosen a name which obviously should be yours, you can file a request through the website to have that name assigned to you. This option is only available before you have set your account name for the first time.  After the request is made, you can choose an account name to serve you temporarily and as a backup in the event the request is denied. Please do not post requests on the forum.

Once your account name has been set, you will be unable to log into your account using one of your character names.  Instead, please use your new account name.

Besides serving as a username for signing in, your account name will eventually be used to identify you to other people on the website so choose wisely!

- Kip and the NI Team

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  Teamspeak Server Changes - Completed
Posted by: Naozumi - 21-02-2017, 11:04 AM - Forum: News & Updates - Replies (1)

The teamspeak server provided by NordInvasion is a great way to communicate with other players and has always been very popular. However as of late we have been made aware of some users who are having issues with our current host. As such, we will be changing the host for the server in a bid to improve the experience for our users.

How will this affect me?

In the next couple of days we will move to the new server. At this exact point the current name ( will be updated to the new IP. However as it can take a while for the DNS servers around the world to update you may find that you are not able to connect to the new server. To mitigate this there is a new name already pointing to the new server so that people don't get stuck waiting for the DNS to update.

What do I need to do?

At the chosen time, if you are online you will be disconnected. We will try to pick the quietest time and speak with anyone who is online but this may be tricky as its usually early morning GMT. If you then reconnect before your DNS is updated then you will join a very limited TS server that will have no voice, chat or channels. It will alert you that the server has moved and to use the new TS server name. We will do this so that you are fully aware of when the server moves. 

As such, when the server moves you will need to update your connection name with the new hostname. When you connect you will find all channels and permissions have migrated. Everything should behave as normal.

What is the new temporary name?

The temporary name is This name will only work once the new server goes live. If you dont often connect, or only connect at weekends you should find that you are not affected using the current name.

What if I have an issue?

Use the forum to get in touch and we will try help in any way we can.

How else can I be notified?

The completion of the move will be announced at the time on the forum here, on our Facebook page and via Twitter.

I have a question not answered here.

Feel free to reply and we will try answer any questions.

/Nao & The NI Team

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  Updated Item Images
Posted by: Kip - 20-02-2017, 04:16 AM - Forum: News & Updates - Replies (7)

Hello everyone,

Thanks to some hard work from Nka19, the item preview images used on the website have gotten a major update.

Besides adding images for new items and updating outdated images for items whose models or textures have changed, the style of the ammo images has been changed to show both the projectile and the quiver.

[Image: black_arrow.png] [Image: HA_bolt.png] [Image: jarid_new.png]

There are a few items (such as Bolts, Steel Bolts, and Heavy Bolts) which have not been updated yet because of shared bolt models (they all read the same image) but different quivers. They will be updated later.

Thanks again Nka19!

- Kip and the NI Team

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  1.5.3 Client Release
Posted by: Kip - 03-02-2017, 12:52 AM - Forum: News & Updates - Replies (15)

1.5.3 Client Release

  • Nords once again cannot kill each other now.
  • Certain Nord crossbowmen (particularly in Normal mode) who's crossbows got inadvertently buffed now have more appropriate crossbows.
  • Training dummy script warnings should no longer appear.
  • Map updates...
    • Beach Assault (visual fix)
    • Offshore (barriers)
    • River's Conflict (spawn bug, barriers, new anvil)
    • Swadian Great Hall (barriers)
    • Swadian Village (barriers)
- Kip and the NI Team

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  New Class Tree Layout
Posted by: Kip - 02-02-2017, 05:09 AM - Forum: News & Updates - Replies (1)

Hello everyone,

With the recent addition of the mobile version of our website, there are still a few areas that need adjustment to work properly. First up is the character class selection system.

You can now see all your options in advance without having to unlock any classes first. In addition, each tier has a progress bar so you can see how far you are from the next tier or even the last tier. Perhaps most important for mobile, there is no longer a pop-up which extends off the side of the screen. Everything shrinks down to fit the width of the page.

- Kip and the NI Team

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  1.5.2 Client Release
Posted by: Kip - 25-01-2017, 04:03 AM - Forum: News & Updates - Replies (15)

1.5.2 Client Release

  • The Hunting Spear's overhead attack deals pierce damage, not blunt.
  • Maneater: -3 speed, +3 cut
  • Fixed the Dead Shot knock-down.
  • Fixed a few item stats already announced that were missed in the code.
  • Re-added the fire effect to the Seige Masters' crossbows.
  • The "Secret Stuff" candles can once again be interacted with.
  • Tome and Barrel counting has been reworked.  It should cap at two consistently instead of sometimes working, sometimes not.
  • The character loadout in-game now reloads right after you spawn.  This means the character screen preview correctly shows your next support item instead of your last one.
  • Because the character loadout is being refreshed more frequently, the "Loading player profile ..." text has been removed to clean up notifications.
  • The server now waits until your character loadout has actually loaded before you spawn in to prevent spawning in "too fast" and ending up with no gear or stats.
  • Map updates...
    • Beach Assault (sandy outer terrain)
    • Swadian Temple (pathing)
    • Swadian Village (barrier)
  • New props and outer terrain for mappers: health pot, barrels (both open and closed) with lids, snowy beach, and sandy beach.
- Kip and the NI Team

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  1.5.1 Client Release
Posted by: Winter - 20-01-2017, 06:33 AM - Forum: News & Updates - Replies (32)

1.5.1 Client Release

Map Updates
River's Conflict
The First Defense

Dragon Halberd -2 spd, -6p, no longer Halberdier locked, back to orange
Dead Shot +9 weight
Ailadrodd +5p
Wulfsbane +5c
Ragnar's Wrath - Sentinel can now use
Swadia's Wrath - Aventurier can now use
Rebellion +2c
Fang of Fenrir - Drop to orange, -2 spd, Sharpshooter can use
Fell Edge -1 spd
Steel Stinger +2c
Gothic Sallet (2) - +1.75 weight, -3 armor (missed in previous patch)
Elegant Swords dropped to level 18
Bidenhander, Forlorn Hope moved to level 23
Runic Greatsword - Recipe: +1 Oil of Velentr, -2 Skull Fragment, +200xp
+2 spd
King's Will moved to level 20
Heraldic Trans is Defender House Crafting only
House Crafted shields switched to Attacker
Frostfang +3c, moved to level 21, +100xp, Recipe: +3 Perfected Metal, +4 Hardened Leather, +2 Damascus Steel, +2 Black Steel
Avenger -1 speed, +4c , moved to level 21, +100xp, Recipe: +3 Perfected Metal, +4 Hardened Leather, +2 Damascus Steel, +2 Black Steel
Swadian Courage +6c, moved to level 21, +100xp, Recipe: +3 Perfected Metal, +4 Hardened Leather, +2 Damascus Steel, +2 Black Steel
Swadian Perseverance +1c
Maneater moved to level 15, -100xp, Recipe: -3 Perfected Metal, -4 Hardened Leather, -2 Damascus Steel, -2 Black Steel
Elegant Hafted Axe moved to level 15, -100xp +2spd, Recipe: -3 Perfected Metal, -4 Hardened Leather, -2 Damascus Steel, -2 Black Steel
Steel Headed Axe +2c

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