1.9.7 Client Release
Posted by: Kip - 26-04-2018, 02:50 AM - Forum: News & Updates - Replies (22)

Hello everyone,

This patch clears up a number if issues introduced by the last update (and some old ones).

  • Players will no longer be incorrectly marked as dead when you join a server during prep time.
  • The last attempt to fix that problem has been rolled back.
  • This should also fix the most recent batch of too many barrels and tomes spawning.
  • Replacing items causes the death animation (yes, you can jump off tall structures and into walls again as you respawn).
  • Servers should no longer load blank maps with random names from time to time.
In addition, the AU game servers have been completely reinstalled in an attempt to improve their performance and stability.

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  1.9.6 Client Release
Posted by: Winter - 25-04-2018, 01:21 AM - Forum: News & Updates - Replies (18)

Hello NI community,

This patch reworks the lengths of estocs, Legioannaire stats, some minor balance changes, and several bug fixes.

Legionnaire Stat Changes:

  • Throwing WPF +50
  • Power Throw +1
  • Ironflesh -2
  • Athletics +1
Item Changes:
  • Brigadine Plated series -2 weight
  • Dwarf Axe -5.5 weight, +4 speed, -3c
  • Aged Estoc - length set to 117
  • Steel Estoc - length set to 127
  • Elegant Estoc - length set to 134
  • Pride - length set to 134
Model Changes:
  • Harbinger remodel
Other Changes:
  • Dreaded War Pick image no longer white
  • Abbreviated the skip prep time vote confirmation
  • The "vote to skip" banner changes after you vote
  • Changed the voting key from Z to numeric 1 for better international support
  • Redesigned scoreboard for better long name support
  • Name tags display correctly
  • Shrines repair all equipped shields, not just the one in-hand
  • Adjusted the "replace items" button to allow another attempt
  • All Heavy Barricades have no window (including the pre-placed scene props)
  • Renamed The First Defence and The Forgotten Bay to First Defence and Forgotten Bay
Scene Updates:
  • Fortress Under Siege (barriers, ai mesh, aesthetic fix)
  • King's Castleyard (barriers)
  • Nordic Village (new construction)
  • Swadian Bay (removed horse trough)
  • Swadian City (barrier fix)
  • Swadian Outskirts (aesthetic fix)
  • Swadian Overgrown (aesthetic fix)

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  NordInvasion Launcher 3.1.3
Posted by: Naozumi - 23-04-2018, 11:01 PM - Forum: News & Updates - No Replies

Hi all,

NordInvasion Launcher version 3.1.3 has been released.


  • Fix an issue when verifying files
  • Replace the notification boxes with a custom notification window
  • You will be prompted to update when you next open the launcher.
  • Alternatively, you can download it from the download page.

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  New EU Servers
Posted by: Kip - 16-04-2018, 03:13 AM - Forum: News & Updates - Replies (21)

Hello everyone,

We have moved the EU game servers to a new host in France (the old one was in Germany). Our previous host has been having off-and-on reliability issues for some time now and this was causing some problems for some of our community. In addition, the machine provided by the new host has newer, stronger hardware than the previous one so we hope to see improved performance for everyone.

Things to note:

  • If you are using the favourites list in Warband, don't forget to update it with the new servers.
  • If you have any issues with the new servers, please let us know.
- Kip, Naozumi and the NI team

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  NordInvasion Launcher
Posted by: Naozumi - 08-04-2018, 05:09 AM - Forum: News & Updates - Replies (11)

Hello all,

Today's big news is not an update to the game, but a new launcher. Today we are releasing the NordInvasion Launcher.

In short, this launcher has been completely rebuilt from the ground up to give you a better experience and replaces the previous updaters.

[Image: mEIRFbm.png]

Major Features of the NordInvasion Launcher

  • Completely redesigned UI.
  • Much faster launching, checking and downloading.
  • Threaded checks and downloads (max 20 threads - if your internet can handle it!).
  • Supports multiple installations and NI betas - will automatically add any it can find (or just click the big button).
  • Supports module folders with names other than "NordInvasion".
  • Displays the latest NI News in the launcher and links the forum thread.
  • Launches the game (both steam and non-steam).
  • Selects the NordInvasion module (or whatever you named the module) on the Warband launcher when you click "Play".
  • Automatically verifies & updates the module files (enable/disable as you wish).
  • Installs like a normal program.
  • Is written in .net.
  • Finally feels like a LAUNCHER rather than just an updater.
  • Runs as a normal user rather than administrator and will elevate only if it needs to do something as administrator.
  • The UI is more responsive that some of the previous updaters.
  • All windows can be resized.

We strongly advise you move to this new version - we will likely look at disabling some of the older updaters at some point. The updater will not remove any older updaters you have installed just in case you should have some issues. If you have any issues, please file a bug report here.

The new launcher is available on the download page.

We hope you love this new launcher!

/Nao & the NI Team

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  1.9.5 Client Release
Posted by: Winter - 04-04-2018, 10:27 PM - Forum: News & Updates - Replies (38)

Hello NI community,

This patch provides some general bug fixes and slight item modifications, as well as completely changing the Severance from a bastard axe to a throwing axe due to awkward 2h animations and overall under performance as an item.  It was a waste of a beautiful model and we have been looking for throwing axe models for a while.

Item Changes:

  • Awakened polearm secondary modes added
  • Loss of 2h indicator on swords fixed
  • Aged Estoc -4 length
  • Pride -5 length
  • Malice +4 accuracy, +2c
  • Mangler +2 weight
  • Cursed Mangler +2.75 weight
  • Converted Severance to throwing axe
  • Phoenix Feather added to House Crafted throwing weapon recipes
Scene Updates:
  • Forgotten Bay (barriers)
  • Nordic Village (ground texture and barriers)
  • Offshore (entry point)
  • Swadian Castle (entry points and inaccessible props)
  • Swadian Temple (ai pathing)

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  Server Updates - TeamSpeak
Posted by: Naozumi - 26-03-2018, 08:59 AM - Forum: News & Updates - No Replies

Hello all,

As part of the existing process to improve our infrastructure, we have moved the TeamSpeak to a new server.

Testing has not shown any issues but if you do find anything then please let us know in the usual way.



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  1.9.4 Client Release
Posted by: Winter - 25-03-2018, 03:14 AM - Forum: News & Updates - Replies (15)

Hello NI community,

This patch continues cleaning up item progression and features a complete rework and rebalance of hoplite spears and zweihander sword secondary modes.  Hoplite spears are now much longer and have had certain item flags changed to make them much more pleasant to use and reduce how often the spears will bounce due to odd speed bonus multipliers.  Zweihander sword secondary modes no longer remove length (which led to negative ghost reach) and can no longer swing, but now do high amounts of pierce damage for taking down armored foes.  In addition, alternate mode indicators have been added for polearms that can swap to a stabbing or crush through mode.

Item Changes:

  • Harbinger bastard mode fixed
  • Dragon Halberd -3c, +9p, +2spd
  • Mangler -.5 weight
  • Cursed Mangler +1p, -.25 weight
  • Aegis Shield +100hp, +1 armor
  • Alternate mode indicators added for polearms with alternate modes
  • Hoplite spears reworked
  • Zweihander secondary modes reworked
  • Ancient Greatsword +1spd
  • Durendal +1c
  • Schlachtschwerter +5c, +2p, -2spd, +1.25 weight
  • Talhoffer -2spd, -2c, -2p
  • Headtaker -2spd, -3c
  • Forlorn Hope -3c, -3p, -1spd
  • Bidenhander -3c, -2p
  • Runic Greatsword -3c, -3p
  • Legacy -1c, -.5 weight, +1spd
Other Changes:
  • Players can no longer vote to skip Prep Time while Wraiths are alive
Scene Updates:
  • Fortress Under Siege (barriers, new beer barrel)
  • Graubergen (barriers)
  • King's Castleyard (removed unusable interactive props)
  • King's Reach (new surgeon table)
  • Nordic Village (fixed glitchy flooring, other minor adjustments)
  • Praven (entry points, barriers, new surgeon table)
  • Swadian Great Hall (entry points)
  • Swadian Old Village (fixed platforms)
  • Swadian Outskirts (barrier)
  • Swadian Temple (ai pathing, adjustment to mountaintop fortifications)

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