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    Thread: Hidden Cave Poll
Post: Re: Hidden Cave Poll

I dislike the map because alot of the public players are randomers who have no interest in real teamwork, this map encourages them to not team play at all, atleast that's how it seems because when thi...
Leesin Community Discussion & Engagement 10 6,038 24-12-2011, 11:44 AM
    Thread: [Poll] Forced Manual Block?
Post: Re: [Poll] Forced Manual Block?

Manual, I will always have it turned onto manual in my own options regardless of the server allowing autoblock, autoblock combat makes me feel empty inside so I refuse to use it.
Leesin Community Discussion & Engagement 74 37,165 24-12-2011, 11:42 AM
    Thread: Alchemist Ability Ideas
Post: Re: Alchemist Ability Ideas

Phalanx300 link Wrote: (21-12-2011, 10:05 PM) -- Well currently we have spawning horses. Cursed stones. And those shields armourers can put down. You don't like fantasy games? Well your into one. Ab...
Leesin Alchemist 60 29,458 22-12-2011, 09:34 AM
    Thread: Alchemist Ability Ideas
Post: Re: Alchemist Ability Ideas

Kwal link Wrote: (21-12-2011, 03:39 PM) -- Ability to craft uberduber armor/weapons? -- No, I meant ingame abilities like his proposal of the alchemists summoning an AI to fight for him, everyone ca...
Leesin Alchemist 60 29,458 21-12-2011, 04:48 PM
    Thread: Looted stuff more visible
Post: Re: Looted stuff more visible

Yeah I sold all of mine for cheap lol, fuck christmas, I'm the grinch.
Leesin Feature Requests 7 3,502 21-12-2011, 12:22 PM
    Thread: class requirements
Post: Re: class requirements

Yeah I noticed, the XPs on the classes are looking better now.
Leesin Feature Requests 7 3,986 21-12-2011, 12:20 PM
    Thread: Alchemist Ability Ideas
Post: Re: Alchemist Ability Ideas

So what cool abilities are Blacksmiths and Armoursmiths going to get? Alchemists are already going to be able to make potions that give buffs etc, but having "summoning" magic is something that seems ...
Leesin Alchemist 60 29,458 21-12-2011, 12:18 PM
    Thread: what can i make for weapons
Post: Re: what can i make for weapons

inferiorbaton link Wrote: (21-12-2011, 01:03 AM) -- [quote author=Every name5 link=topic=322.msg4516#msg4516 date=1324419233] [quote author=inferiorbaton link=topic=322.msg4497#msg4497 date=132441118...
Leesin Blacksmith 97 51,497 21-12-2011, 12:12 PM
    Thread: Old Infantry Class Progression Info
Post: Re: Infantry Class Progression Info

I am at Sergeant rank. One handed 205 Two handed 205 Polearm 105 Archery 20 Crossbow 20 Throwing 80 Power draw 1 Power throw 3 Power strike 7 Ironflesh 7 Horse archery 1 Riding 1 Athletics 4 Shield 6...
Leesin Infantry 30 18,213 20-12-2011, 06:55 AM
    Thread: Shall I?
Post: Re: Shall I?

My point is, going from Sargeant to Commando is not worth the 15 class tokens it costs right now, I don't expect Infantry to be best at everything either, I just want Commando to be worth getting, rig...
Leesin Infantry 19 11,097 18-12-2011, 07:33 AM
    Thread: Shall I?
Post: Re: Shall I?

I like how everyone also imagined I said somewhere in my post "Nerf archers", can you quote me on the part where I said that please guys? what I am saying is, give Infantry better armour than archers....
Leesin Infantry 19 11,097 17-12-2011, 09:06 PM
    Thread: How does leveling affect stats?
Post: Re: How does leveling affect stats?

Nemeth link Wrote: (17-12-2011, 10:32 AM) -- [quote author=Leesin link=topic=312.msg3705#msg3705 date=1324116511] I assume this is something else they changed, because as Jarlek pointed out Native di...
Leesin Community Discussion & Engagement 28 15,685 17-12-2011, 08:49 PM
    Thread: How does leveling affect stats?
Post: Re: How does leveling affect stats?

I assume this is something else they changed, because as Jarlek pointed out Native did also used to say that AGI gave you 0.5% swing speed bonus even though it didn't and it certainly never used to sa...
Leesin Community Discussion & Engagement 28 15,685 17-12-2011, 10:08 AM
    Thread: Difficulty stat question
Post: Re: Difficulty stat question

It's class based, you can pick up weapons if you have the Strength for it from what I have seen, but you can't equip them through the character screen if you don't have the correct class, I'd imagine ...
Leesin Community Discussion & Engagement 1 1,597 17-12-2011, 10:05 AM
    Thread: How does leveling affect stats?
Post: Re: How does leveling affect stats?

In everything I have played, Agilty has never made you run faster, only Athletics skill.
Leesin Community Discussion & Engagement 28 15,685 17-12-2011, 12:50 AM
    Thread: Shall I?
Post: Re: Shall I?

Nemeth link Wrote: (17-12-2011, 12:42 AM) -- By constantly you mean the one thread that popped up few days ago and was quickly considered useless, even by fellow archers? Cause otherwise, I dont rem...
Leesin Infantry 19 11,097 17-12-2011, 12:45 AM
    Thread: Shall I?
Post: Shall I?

Wonder why Archer gets the same armour values as Infantry maxed ( Sniper and Commando according those that have reached those ranks ) yet there are still archers complaining that they cant use the bes...
Leesin Infantry 19 11,097 17-12-2011, 12:21 AM
    Thread: How does leveling affect stats?
Post: Re: How does leveling affect stats?

Melior link Wrote: (16-12-2011, 10:37 PM) -- Hm, so the only point to get agility as an infantry is to run faster. -- Agilty has never made you run faster, only athletics.
Leesin Community Discussion & Engagement 28 15,685 17-12-2011, 12:13 AM
    Thread: How does leveling affect stats?
Post: Re: How does leveling affect stats?

If my memory serves me right, in Native, AGI does increase swing speed 0.5% per point, it was changed in cRPG because the AGI builds got swing speed bonus from their AGI and also had massive amounts o...
Leesin Community Discussion & Engagement 28 15,685 16-12-2011, 05:49 PM
    Thread: Hired Assassins are Awesome
Post: Re: Hired Assassins are Awesome

Johao link Wrote: (16-12-2011, 07:29 AM) -- I disagree, as much fun as they might get from the initial response, some players are just downright annoyed when their surviving teammates gets thrashed o...
Leesin Community Discussion & Engagement 38 19,275 16-12-2011, 07:35 AM