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    Thread: Client Release 0.2.9 - Happy New Year!
Post: Re: Client Release 0.2.9 - Happy New Year!

Logics link Wrote: (02-01-2012, 10:28 AM) -- As for the horse nerf I do not see the problem with it. Its realistic, if your horse gets hit in combat I'm damn sure he will slow down than instantly spe...
poetrydog News & Updates 55 34,894 03-01-2012, 12:40 PM
    Thread: Looted stuff more visible
Post: Re: Looted stuff more visible

Jez link Wrote: (16-12-2011, 06:44 PM) -- Currently the colour changes depending on the rarity of the drop, for example a christmas hat will show up bright purple as its rare. However things like old...
poetrydog Feature Requests 7 3,499 19-12-2011, 04:53 PM
    Thread: Health/ammo refill after boss waves
Post: Re: Health/ammo refill at the respawn waves

+1 to health
poetrydog Feature Requests 27 13,449 17-12-2011, 09:34 AM
    Thread: [inactive - reason 1 post]Evil Donations for new players
Post: Re: Evil Donations for new players

Done and thx kind sir  :D
poetrydog Community Discussion & Engagement 183 99,707 16-12-2011, 06:21 PM
    Thread: Looted stuff more visible
Post: Looted stuff more visible

IDK if it's only me but I hardly ever know when I've looted stuff. Could it be changed from grey to some other more visible color?
poetrydog Feature Requests 7 3,499 16-12-2011, 06:20 PM
    Thread: Horse Whistle
Post: Re: Horse Whistle

+1 that would be awesome. One to many times have I been chasing a horse only to see it disappear in the horizon leaving me doomed against the enemy horde
poetrydog Feature Requests 18 9,181 16-12-2011, 06:17 PM
    Thread: [inactive - reason 1 post]Evil Donations for new players
Post: Re: Evil Donations for new players

Hey I just went cavalry and I don't know if I'm nearly new enough but I'd love a donation of 2k so I can buy myself a proper cav shield  :)
poetrydog Community Discussion & Engagement 183 99,707 16-12-2011, 06:14 PM
    Thread: Support Classes - Meet the Engineer (and the medic)
Post: Re: Support Classes - Meet the Engineer (and the m...

Sounds cool, keep it up Jez!
poetrydog Feature Requests 53 24,484 16-12-2011, 04:59 PM
    Thread: The Fallen Brigade [EU + US]
Post: Re: The Fallen Brigade [EU + US]

Jarlek link Wrote: (15-12-2011, 06:46 PM) -- [quote author=poetrydog link=topic=307.msg3268#msg3268 date=1323962679] I know people can't spell on ze internetz but really. You can't even spell brigade...
poetrydog Recruitment 40 22,452 16-12-2011, 04:17 PM
    Thread: Alchemist can make:
Post: Re: Alchemist can make:

Thx, can you also give some info on what is needed to craft the stuff?
poetrydog Alchemist 45 25,577 16-12-2011, 04:14 PM
    Thread: What can i look forward to?
Post: Re: What can i look forward to?

Apart from writing what you can make at what level can people provide info of what exactly is needed to create said stuff?
poetrydog Armorsmith 28 14,779 16-12-2011, 04:13 PM
    Thread: what can i make for weapons
Post: Re: what can i make for weapons

Could people also provide info of what is needed to make every item? Resource and how many  :)
poetrydog Blacksmith 97 51,486 16-12-2011, 04:10 PM
    Thread: The Fallen Brigade [EU + US]
Post: Re: The Fallen Brigade [EU + US]

I know people can't spell on ze internetz but really. You can't even spell brigade  ;)
poetrydog Recruitment 40 22,452 15-12-2011, 03:24 PM
    Thread: Alchemist can make:
Post: Alchemist can make:

Write here whatever you can make and at what level!  :D Level 1     » Salvage Old Boots     » Salvage Crooked Sticks     » Salvage Metal Level 2     » Salvage Bone Shard Level 4     » Summon Small ...
poetrydog Alchemist 45 25,577 14-12-2011, 04:12 PM