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1.10.0 Client Release
#31
[Image: 0AB8A76FE4BE7432CDC2A115883EC89C3A28C3A9]

I like the update, danke!
Legendary Loots: 76



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#32
(02-09-2018, 01:16 PM)Faravin Wrote: [Image: 0AB8A76FE4BE7432CDC2A115883EC89C3A28C3A9]

I like the update, danke!

it's my work xD
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#33
Dont like new ammo refill icons on minimap. Old were better.
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#34
Awesome update, we can cheer! Also appreciate the infantry buff. Thanks dev team.
Less talking, more raiding!
https://www.youtube.com/watch?v=HYBHptwwOdU
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#35
Vigilance new model.

[Image: OzPNm0p.jpg]
Dark Gothic Plate 07.08.2016 King Ragnar
Phoenix Shield 14.09.2016 Field Marshall Roghvatr
Studded Gauntlets 12.02.2017 Nord Prince
Dragon Bolts 30.02.2018 Dvergar Ballistaman
Zephyr 31.02.2018 Odin


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#36
Thanks for putting all the work into this patch!
The greatest issues I encountered so far are the Raging Ailadrodd stat changes (speed loss and accuracy loss due to higher damage) - is it supposed to be a spam crossbow for bodyhits/short range (too slow), one for taking out ranged bots with consecutive hits (too inaccurate for headshots) or just neither of these? Seeing how the Cursed Dead Shot is the one-hit crossbow, Raging Aila should have the same potential to take on a single bot in means of speed instead of damage, which could be achieved by sufficient speed to stagger bots.
I strongly feel like Repeaters should take the role of the "common" crossbows' counterpart by featuring a greater fire rate + ammo in exchange for high missile speed and damage while preserving a somewhat similar accuracy to grant reliable opportunity for headshots up to mid range.

Other than that, cav seems to be pretty messy. Repeater accuracy (Raging Aila) is still no better than before, horses run on the spot, they cannot go backwards, they are de-synced from mounted players and slide over the ground rather than running; they also cannot be stopped via Control J.
For reference:
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#37
If fienish and ullrs only get +1s +4p... why do stag and hurricane get 2s 4p
08/15/16 - White Dragon Helmet
08/25/16 - Dragon Axe
10/2/16 - Ornate Crusader Helmet
11/6/16 - Gothic Salet
12/1/16 - Wulfsbane
1/8/17 - Ornate Bascinet
11/19/17 - Legacy
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#38
(02-09-2018, 04:05 PM)Coconut Wrote: If fienish and ullrs only get +1s +4p... why do stag and hurricane get 2s 4p

fiendish - +3p + 2spd +1 Shoot spd + 15 Accuracy
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#39
(02-09-2018, 04:07 PM)Akanamah Wrote:
(02-09-2018, 04:05 PM)Coconut Wrote: If fienish and ullrs only get +1s +4p... why do stag and hurricane get 2s 4p

fiendish - +3p + 2spd +1 Shoot spd + 15 Accuracy

ahhh ok, I confused shoot speed with speed rating
08/15/16 - White Dragon Helmet
08/25/16 - Dragon Axe
10/2/16 - Ornate Crusader Helmet
11/6/16 - Gothic Salet
12/1/16 - Wulfsbane
1/8/17 - Ornate Bascinet
11/19/17 - Legacy
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#40
(02-09-2018, 09:13 AM)Unknown_Soldier Wrote: Ah I didnt see they upgraded Big Shot as well. Yeah it needs something done cause as it sits now, It is better then Penetrator I think as well. Hurts 25 more, has knockdown etc, 1 more shoot speed and only 2 less speed rating. I feel like all the Xbows that arent Repeater or Chosen Marksmen are really under powered at the moment.

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I don't think that is accurate.
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