Keeping the way they are crafted atm but also giving the extra option to use itself (2 total). Maybe adding some other cost to it but don't think it's needed.
I know the devs have said no at the start of the upgrades last year but i want to bring it up again as some legendaries are becoming/already cheaper than house craftables because of deflation/hunger to get gold to upgrade other things.
https://forum.nordinvasion.com/showthread.php?tid=70986
Just 1 example of a thing that should be a lot more.
A lot of players like my self are stuck with "junk" we don't need as to many are in the market. This way people with "junk" can trade "junk" for other peoples "junk" to craft what they have been looking for stats wise.
Doing this will even out the demand by sucking up all the Dragon axes, Dwarf axe, etc the rich, mid class have by turning them into upgraded ones.
It will also put a cap to some prices.
2 H-bows will be always worth more than 1 Stag
2 Dwarf axes would be worth more than 1 Vgs
This request probably hurts my net value so i don't have any motive to request this other than to try to fix the market and take out the overpopulated stuff.
I would also suggest making normal crafting the same but that's a whole rabbit hole in itself. (2 trans can craft an h-trans)
Be almost be willing to make new crafting recipes for all the things but hmm that's some hours/days of work i can't do atm.
Would need to go through all the way down to greens making each next lvl of rarity x2 the cost of that one... so ye that sounds fun for some dev.
Edit could make the crafting be higher levels if you don't want too many crafted or some other suggestions here --> Crafting is irrelevant? https://forum.nordinvasion.com/showthread.php?tid=71164
I know the devs have said no at the start of the upgrades last year but i want to bring it up again as some legendaries are becoming/already cheaper than house craftables because of deflation/hunger to get gold to upgrade other things.
https://forum.nordinvasion.com/showthread.php?tid=70986
Just 1 example of a thing that should be a lot more.
A lot of players like my self are stuck with "junk" we don't need as to many are in the market. This way people with "junk" can trade "junk" for other peoples "junk" to craft what they have been looking for stats wise.
Doing this will even out the demand by sucking up all the Dragon axes, Dwarf axe, etc the rich, mid class have by turning them into upgraded ones.
It will also put a cap to some prices.
2 H-bows will be always worth more than 1 Stag
2 Dwarf axes would be worth more than 1 Vgs
This request probably hurts my net value so i don't have any motive to request this other than to try to fix the market and take out the overpopulated stuff.
I would also suggest making normal crafting the same but that's a whole rabbit hole in itself. (2 trans can craft an h-trans)
Be almost be willing to make new crafting recipes for all the things but hmm that's some hours/days of work i can't do atm.
Would need to go through all the way down to greens making each next lvl of rarity x2 the cost of that one... so ye that sounds fun for some dev.
Edit could make the crafting be higher levels if you don't want too many crafted or some other suggestions here --> Crafting is irrelevant? https://forum.nordinvasion.com/showthread.php?tid=71164