06-07-2019, 07:46 PM
(06-07-2019, 06:25 PM)Sir Baron Wrote:(06-07-2019, 02:21 PM)Forward Wrote: As title says.So make wave 12 not a spawn wave?
(06-07-2019, 02:40 PM)Kaasovic Wrote: Please be a bit more descriptive if you want us to consider this request. The title has a lot of different meanings and we can't look into your brain to figure out exactly what you want
When new players join already running server it creates great effort/loot chance disbalance between players and encourage server hopping. Instead starting new runs should be encouraged.
Partial solution of this might be disabling ability for new joining players to be respawned after wave 12 end if they were not playing on wave 1-12 (so if someone crashed and rejoined he might be respawned).
Hope it's descriptive enough.
Make it so if you join after wave 9 you can't be tomed?
Can I ask what the point of this is?
12 is still spawn wave, but not for new joined players.
The point is encourage players to start runs rather then server hoping from one wave 13 to another. Tedious and boring first waves should be more rewarding. Such change will achieve it, your reward is ability to loot Prince/Ragnar/Odin.
(06-07-2019, 07:21 PM)PioPio Wrote: I don't think that players that just ended their run should be unable to join another server just because it's w12. Imagine if like 3-4 people left the server before w12 spawn. The run gets a lot harder to finish without other people being able to fill in the spots. Not a very good idea imo.
The run doesn't get a lot of harder, because there are less bots too.