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Hidden Cave
#9
(30-07-2019, 04:21 PM)DragonFire1 Wrote: not just hide behind 7 walls on a tight bridge for the same left click spam for ranged which sadly is how most maps are.

That was brilliant spot I loved.

(30-07-2019, 04:21 PM)DragonFire1 Wrote: If you want the map to be changed propose ideas to make it better in your opinion or edit it yourself using the map editor and show me. Simply saying "New version is trash change it back" wont get you anywhere.
As archer main I like to play maps with long shooting ranges and kite routes. Exactly like old map version was.

I understand that various players like different map styles. But what about having various map styles in the pool and not making infantry-oriented maps from ranged-oriented ones? All I see you removing shooting ranges from maps. Like on Keancuop Forest. Or on Praven. Mountain Outpost was removed from rotation pool at all.

Not all players like your playing style, please keep maps diversity, kiting ability and shooting ranges on some of them. If you want to make more infantry-oriented maps please fix ones which seldom used and disliked by players (like Hidden Farm, Fortress Outskirts, Fortress Under Siege, Forgotten Bay, Swadian Lighthouse) instead of classic well-respected maps like RIP old Hidden Cave.
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Messages In This Thread
Hidden Cave - by Forward - 24-07-2019, 10:21 PM
RE: Hidden Cave - by Fendi - 24-07-2019, 11:20 PM
RE: Hidden Cave - by Forward - 25-07-2019, 12:29 AM
RE: Hidden Cave - by Fendi - 25-07-2019, 01:11 AM
RE: Hidden Cave - by Forward - 25-07-2019, 12:21 PM
RE: Hidden Cave - by PioPio - 25-07-2019, 12:55 PM
RE: Hidden Cave - by Forward - 25-07-2019, 01:02 PM
RE: Hidden Cave - by DragonFire1 - 30-07-2019, 04:21 PM
RE: Hidden Cave - by Forward - 30-07-2019, 04:42 PM
RE: Hidden Cave - by DragonFire1 - 31-07-2019, 02:15 AM
RE: Hidden Cave - by Hande - 10-08-2019, 07:32 AM
RE: Hidden Cave - by DR. - 10-08-2019, 07:37 AM



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