01-10-2020, 09:40 PM
some thing that boggled me is the fact that sliders would be nice on some stuff for example the script that bends walls in the scene editor, having a slider might make stuff work faster than having to try different numbers
Some really interesting thing on the heightmap is the fact that you can change it for each season - for example what if in winter there is a huge glacier and in summer there isn't`maybe the glacier is hiding a treasure chest or a weak wall that can be sieged easier? or a marsh in summer that is a river in spring etc.
Some really interesting thing on the heightmap is the fact that you can change it for each season - for example what if in winter there is a huge glacier and in summer there isn't`maybe the glacier is hiding a treasure chest or a weak wall that can be sieged easier? or a marsh in summer that is a river in spring etc.