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Post Author Forum Replies Views Posted [asc]
    Thread: Militia
Post: Re: Militia

just use thrust alot =/. When i was militia all i used was the regular spear until i made skirmisher and moved on to the war spear. Make sure you charge at the people and ,if you play mm, use the spin...
Aventori Feature Requests 6 2,638 11-04-2012, 04:39 AM
    Thread: On the Global Nerf
Post: Re: On the Global Nerf

everyone has been whining about the new update. personally i like it better, no more people getting 200-3. The only problem is there is rarely teamwork. (so far I've only gotten past skirmishers once ...
Aventori Feature Requests 10 3,003 11-04-2012, 04:36 AM
    Thread: Sprint option
Post: Re: Sprint option

My mistake, after seeing so many suggestions that are "broken" i've gotten used to not reading them all. Depending on how fast he will be going when sprinting, this might be kind of cool.
Aventori Feature Requests 9 4,571 06-04-2012, 03:52 PM
    Thread: Sprint option
Post: Re: Sprint option

i personally don't see the point. It would just replace the annoyance of cav and put it into archers, even more than it is now. Archers are already faster than a lot of nords, imagine if they could sp...
Aventori Feature Requests 9 4,571 06-04-2012, 04:29 AM
    Thread: Armor weight
Post: Re: Armor weight

+1 slightly off-topic but i think pictures should be added to the auction hall. If i ever buy a legendary, unless I've seen another player with it, i am just hoping it looks good.
Aventori Feature Requests 13 5,072 06-04-2012, 04:25 AM
    Thread: Sharpshooter is a bit disappointing
Post: Re: Sharpshooter is a bit disappointing

i think it makes me look like a boss rather than having some tiny bow? Anyway i guess you right. Is it still in a "BETA" form?
Aventori Crossbowman 45 23,859 05-04-2012, 03:59 AM
    Thread: Weapon Upgrading suggestion
Post: Re: Weapon Upgrading suggestion

been brought up multiple times so ffs stop bring it up. It is not nor will it ever be "your idea" as not only (as i said) has it been mentioned by other players (including myself) but also in other ga...
Aventori Feature Requests 8 3,637 21-03-2012, 02:21 AM
    Thread: Just an idea..
Post: Re: Just an idea..

been mentioned a lot...i don't know why all you people want it. Every considered, sense almost everything is the same, fighting on a native server and dragging over here.
Aventori Feature Requests 10 4,606 15-03-2012, 04:48 PM
    Thread: stops working
Post: Re: stops working

i do have .37 and i checked and the flag optimization is already set to 1. thanks for the attempts but,any other ideas?
Aventori Game & Servers 4 2,456 14-03-2012, 09:13 PM
    Thread: stops working
Post: stops working

every time i join an online game, right once i select my player, my game crashes. any idea why?
Aventori Game & Servers 4 2,456 14-03-2012, 07:29 PM
    Thread: we need a horse slot
Post: Re: we need a horse slot

or we could always give cav the boot? Just one of my fancies. However, if that is not an option, by all means i think adding a horse slot would be necessary. Although, i highly doubt there were ever c...
Aventori Feature Requests 8 2,716 26-02-2012, 04:29 PM
    Thread: Legendary weapons
Post: Re: Legendary weapons

English please?  :-\ i think what you said is 'someone who did not max their level until patch .3? >:(
Aventori Feature Requests 17 6,226 14-02-2012, 09:38 PM
    Thread: Secure trade
Post: Re: Secure trade

...of course someone tries to be smart and start an argument. All you told me is that you have done this yourself (as i had no idea you could do that) and that adding this to the website would make it...
Aventori Feature Requests 13 4,166 11-02-2012, 06:48 PM
    Thread: Secure trade
Post: Re: Secure trade

no, im thinking realistically. People could make there self a new account and sell them some item worth 200,000 for only 1 coin. Then that account would sell it for 190,000. It is pretty simple idea t...
Aventori Feature Requests 13 4,166 11-02-2012, 04:37 PM
    Thread: Secure trade
Post: Re: Secure trade

should, IMO, not be added to the game, despite the fact i like the idea, and i thought about asking before, but it is far to easy to abuse.
Aventori Feature Requests 13 4,166 10-02-2012, 09:00 PM
    Thread: In Game Merchants Tavern (Just like Trading Forum)
Post: Re: In Game Merchants Tavern (Just like Trading Fo...

or we could just promote the use of forums? if your not willing to take the time to go on the forums and check, its not that important to you.
Aventori Feature Requests 2 1,331 05-02-2012, 11:44 PM
    Thread: solution to the waiting: dueling pit paradise!
Post: Re: solution to the waiting: dueling pit paradise!

something i would like to point out, that i just noticed, those voting options are quite biased...
Aventori Feature Requests 13 5,436 05-02-2012, 11:43 PM
    Thread: respec
Post: Re: respec

100 gold? how about 1k per each level you have. ex: lvl 31-31k
Aventori Feature Requests 10 3,937 05-02-2012, 11:40 PM
    Thread: Remove horse's "not being able to move after taking 2 damage" feature
Post: Re: Remove horse's "not being able to move after t...

i agree but at the same time i dont. IMO keep the nerf but make it so horses get slower after more damage is taken. or if its code possible, make it depend on how far the horse has gone.
Aventori Feature Requests 4 1,841 03-02-2012, 09:20 PM
    Thread: solution to the waiting: dueling pit paradise!
Post: Re: solution to the waiting: dueling pit paradise!

cool idea, but unless , like states above, you can make the round end once everyone is inside the pit and the AI pathing not break, id rather not have it implemented.
Aventori Feature Requests 13 5,436 02-02-2012, 02:36 AM