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  Client Release 0.2.6 - The peasants are revolting
Posted by: Jez - 28-11-2011, 03:32 AM - Forum: News & Updates - Replies (38)

We've been working hard over the thanksgiving weekend to bring you even more nords invading! The entire wave/troop tree has been revamped to include new unit types every way, (as opposed to every 4). This provides a new challenge, especially as some have now been more balanced, including peasants who now have armor/weapons.

  • New Features
  • Added Nord Huntsmen, Nord Infantry, Nord Heavy Infantry, Nord Soldiers, Nord Veteran Soldiers
  • Added deployable shields for players to throw down and take cover behind (these cannot be used as shields currently to combat balance issues)
  • Added round tracking for calculating stats in the grand campaign
  • Added extremely rare loot (Aurora Sword and Obsidian Axe)
  • Added more helmets to craft and loot
  • Items auto-equip on load (There is a bug with this where the items appear as grey boxes, but they are still equipped so its not serious)
  • Changes / Fixes
  • Added stats to items in auction hall
  • Added leave house functionality
  • Fixed map glitches/exploits on all 3 maps
  • Tweaked lots of troops for balance and gameplay purposes
  • Altered loot system and added more loot drops
  • Increased base Agi and Str by 2

And with christmas coming, we have added a little easter egg drop, which can be found from any enemy Smile

And you can download it here

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  Client Release 0.2.5 - I can see dead people
Posted by: Jez - 24-11-2011, 06:49 AM - Forum: News & Updates - Replies (17)

We have finally released 0.2.5 which is by far the biggest patch yet, although we have been letting some of it out early for you guys to play with!

  • New Features
  • Talk to the living - Press the 'u' key when you are dead and you will be able to chat to all players, alive or dead
  • Lots more crafting content (See the crafting board for more details)
  • Added the basics for player run houses (These act as guilds for players to organise around)
  • Changes / Fixes
  • Nord Sargeant now has a Hunter instead of a Charger
  • Items that are dropped can be picked up now, if your strength is high enough.
  • Fixed lots of glitchable/exploitable areas in Swadian Village
  • Spread out the spawn of Nords, they will now approach from the hills as well as the main entrance
  • Fixed the bots spawning on the boat on Beach Assault
  • Fixed a player spawn bug on mountain pass that meant sometimes people fell to their death
  • Stats and Attributes should be more stable now
  • Level cap has been raised to 34 (this is again temporary for now)
  • Changed the ratio at which you gain strength / agility making it take a lot longer. However the difficulty requirements to buy weapons in the marketplace have been halved to compensate for this.
  • Fixed the bug with FF not being active on the servers. There is now 10% self friendly fire
  • Fixed an issue with the soup/ammo resupply not storing in the stats properly
  • Misc
  • Optimized the mod release by removing a lot of unnecessary files (it should be around 5mb now)
  • Changed the splash screen logo to include version number + logo

All the servers have been deployed with this latest update, and i'd also like to personally thank the donators for helping us acquire a 3rd EU server!

As always, download can be found here

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  Client Release 0.2.4 - A trip to the Beach
Posted by: Jez - 18-11-2011, 06:03 PM - Forum: News & Updates - Replies (2)

After successfully reaching the 100k Nords killed, we have released the 0.2.4 patch including the new map "Beach Assault" its a wide open beach, perfect for cavalry charges, or picking off lost Nords. However they seem to have the same idea, so watch your flank and don't get stuck in the sand!

The lucky player who got us the 100,000th kill was "Logics".

  • Features
  • Added new map 'Beach Assault'
  • Added messaging system for the website to alert you of events
  • Bug Fixes / Changes
  • Re-designed the AI Mesh and AI Spawn on mountain pass to make it work correctly

Download 0.2.4 Here

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  Reach 100k Nords killed to unlock Beach Assault
Posted by: Jez - 16-11-2011, 05:08 PM - Forum: News & Updates - Replies (6)

We are coming close to the 100k Nords killed mark, and to celebrate this victory we will be releasing the new map "Beach Assault". So keep up the good work defending the homeland!

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  Fixes and suicidal peasants
Posted by: Jez - 15-11-2011, 04:09 AM - Forum: News & Updates - Replies (5)

The mountain pass map has been fixed server side to kill anything which falls below the pass, which was a massive problem with the map. It is now playable so has been added to rotation again.

I have begun tweaking the WPF and class stats to try and make the game easier, so any feedback on this would be useful, i.e. buff class x because they need better y

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  Client Release 0.2.3 - Don't Look Down!
Posted by: Jez - 14-11-2011, 12:37 AM - Forum: News & Updates - Replies (3)

Change log for 0.2.3

  • Features
  • Added Mountain Pass Map - Beware the drop, and brace the shield wall!

  • Bug Fixes / Changes
  • Removed camping hut from Swadian Village
  • Fixed a whole lot of character stat setting - your wpf/skills/attrs should be more accurate now
  • Hopefully fixed red text bug, let me know!
  • Nasal Helmet should also be fixed now

Download 0.2.3 Here

Edit: Im aware the US Server is currently down, its failing to start up, im looking into it.

EDIT 2: US Server is now back up, after re-installing.

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  Auction Hall - Buy Low, Sell High!
Posted by: Jez - 13-11-2011, 04:31 AM - Forum: News & Updates - Replies (3)

The auction hall is now live for all you budding entrepreneurs (pony salesmen). It's still in its basic for, so the filters / interface can be a bit clunky at times. However the core functionality is there, you can now sell items to other players and more importantly they can buy them! Check out all the latest goodies here: http://www.nordinvasion.com/auction_hall.php

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  Client Release 0.2.2 - Hard Mode ON!
Posted by: Jez - 10-11-2011, 05:54 AM - Forum: News & Updates - Replies (6)

I know there was a bug that meant some people ran out of content fairly early on, so i've taken a look and managed to fix that bug for the most part, however I havnt been able to test the human team actually winning (a. i cant get that far, and b. I dont think it will work yet as I want to do something a bit different for players winning)

  • Features / Changes
  • Gave cavalry boots (finally)
  • Fixed number of waves from 15 -> 20 for now
  • Nord Prince should now spawn with his Entourage
  • Added Nord Commander and Nord Knights
  • Added Nord Rangers and Nord Shock Troopers
  • Added Nord Veteran Huscarls
  • Tweaks and balances to various troops in the waves

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