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Questing and Faction Points |
Posted by: Jez - 09-11-2011, 03:55 AM - Forum: News & Updates
- Replies (3)
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So you want to be Swadia's Marshall and control her armies? Well you better get on the good side of the king!
- Features
- Added faction points, available through quests
- Added new quests
Faction points will determine your eligibility for land, and on top of that buildings, including your very own castle. But these will be extremely expensive to run and maintain, plus you will need to keep good favor with the king (faction points). So you should start saving now!
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Client Release 0.2.1 - Mount up and Ride out! |
Posted by: Jez - 08-11-2011, 03:08 AM - Forum: News & Updates
- Replies (3)
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Changelog for 0.2.1
- Features
- Added Shrine to Swadian Village(costs 250g and will insta-restore health, horse health, ammo, and shield)
- Added 'Summon Pony' as a level 4 crafting blueprint for alchemist, will create 1 x small pony
- Added new alchemist materials, Bone Shards which can be refined to Bone Powder (level 2)
- Made Leather gloves, craftable only, and this is done by the armorsmith (level 3)
- Added the end waves, including Nord Huscarls, Nord Knights and the Nord Prince (be warned they are all EXTREMELY deadly, so use caution
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- Bug Fixes
- Quest repeat time limit fixed
- Removed bridge that allowed glitching in swadian village, also altered 'campers rock' to allow the ai to navigate it better.
Download Client Update Here (oops the download link here was for 0.1.16, so download it from the main site if you have any problems!)
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Economy Update + Stats |
Posted by: Jez - 05-11-2011, 05:44 AM - Forum: News & Updates
- No Replies
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After some testing, we have found out that the price of items in the marketplace was too cheap. To counter this we have doubled the price of everything in there and we will continue to monitor the progress of the mod economy.
We also updated the homepage of the website to include a quick login, global game stats and a news update feed.
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Client Release 0.1.15 |
Posted by: Jez - 05-11-2011, 01:18 AM - Forum: News & Updates
- No Replies
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Changelog for 0.1.15
- Game Features
- Reduced the peasant deadlyness considerably. This means the first wave is now soloable for a new recruit, however watch out for the farmers!
- Added a new Boss, the "Nord Warlord"
- Added harder enemies for later waves, including the "Nord Trooper" and "Nord Scout"
- Bug Fixes
- The joining server problem should now be fixed, however if you manage to replicate it, please post a report on the forums
Download Client Update Here
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Client Release 0.1.14 |
Posted by: Jez - 04-11-2011, 02:57 AM - Forum: News & Updates
- No Replies
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Changelog for 0.1.14
- Game Features
- Added basic loot gathering from killing enemies. Now everytime you kill an enemy there is a % chance you will get an item from them
- Added a new message type, for less rare loot (its now grey instead of the standard blue)
- Site Features
- Added the crafting page which currently displays your crafting inventory
- Added support for having more than 1 of each item type
- Updated the marketplace so there is now quantity of items to sell, useful for collecting trash loot and selling it
Download Client Update Here
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