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Client Release 0.2.8 - Red berries or Blue berries? |
Posted by: Jez - 19-12-2011, 02:13 AM - Forum: News & Updates
- Replies (28)
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With the support class patch looming ever closer, we have laid some of the ground work and added a few more surprises in this next patch.
- New Features
- Added Foraging on all maps
- Added a new map: Hidden Cave courtesy of Azan
- Changes / Fixes
- Fixed glitching spots on village and town
- Miscellaneous bits and pieces
as always you can find the download here
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NordInvasion is Hiring |
Posted by: Jez - 12-12-2011, 04:55 PM - Forum: News & Updates
- Replies (20)
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UPDATE: We are currently reviewing applications
With the massive expansion of mod, we are looking to hire on some new developers to help us make this mod even more of a success than it currently it! To apply for a position, please send an email to iamamodder(at)nordinvasion.com with the subject: "NordInvasion Mod Application" and the following information:
Name
Forum Nickname
InGame Nickname
Position Applying for
Location
Portfolio (Examples of work previously done)
Any Miscellaneous stuff
A funny joke
We are hiring for the following positions:
3D Artist- Must be able to make quality 3D Models
- Experience with exporting to BRF
- UV Unwrapping for textures
- Extra: Rigging/Animating
2D Artist / Texturer- Experience with photoshop etc.
- Can make quality textures
- Miscellaneous 2D artwork
- Extra: Signatures/promotional artwork
Warband Module/Coder- Experience with the module system
- Extra: Knowledge of HTTP and Web Requests
Updated Junior Positions
Full time mapper- Experience with the map scening in warband and making AI meshes
- Will be in charge of all map making, and fixing map bugs/glitches etc.
Content Maker- Will create new quests, crafting blueprints, activities, etc.
Please note these are all unpaid voluntary positions
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Redirected Link - Huge Appreciation! |
Posted by: Logics - 10-12-2011, 12:51 PM - Forum: News & Updates
- Replies (7)
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We at NordInvasion would like to thank everyone within the community for there support. Ever since the creation of NordInvasion we have been seeking to achieve a spot in that ''Official Mod list'' on the TW forums. Just this morning we were granted a spot within the list of them magnificent mods. So once again we thank you all for your support and we ask you continue supporting us!
http://forums.taleworlds.com/index.php?board=165.0
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Mod of the Year? NordInvasion of course! |
Posted by: Jez - 30-11-2011, 05:55 PM - Forum: News & Updates
- Replies (33)
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Moddb are launching their mod of the year competition, and although we dont have the playerbase the size of the big mods, I would really appreciate any votes we can get, so I will be shamelessly promoting the mod over the coming week to get more votes!
The link to vote can be found at http://www.moddb.com/mods/nordinvasion or via the widget on the homepage. So share the christmas spirit and make those nords pay by voting us into the top 100!
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Client Release 0.2.6 - The peasants are revolting |
Posted by: Jez - 28-11-2011, 03:32 AM - Forum: News & Updates
- Replies (38)
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We've been working hard over the thanksgiving weekend to bring you even more nords invading! The entire wave/troop tree has been revamped to include new unit types every way, (as opposed to every 4). This provides a new challenge, especially as some have now been more balanced, including peasants who now have armor/weapons.
- New Features
- Added Nord Huntsmen, Nord Infantry, Nord Heavy Infantry, Nord Soldiers, Nord Veteran Soldiers
- Added deployable shields for players to throw down and take cover behind (these cannot be used as shields currently to combat balance issues)
- Added round tracking for calculating stats in the grand campaign
- Added extremely rare loot (Aurora Sword and Obsidian Axe)
- Added more helmets to craft and loot
- Items auto-equip on load (There is a bug with this where the items appear as grey boxes, but they are still equipped so its not serious)
- Changes / Fixes
- Added stats to items in auction hall
- Added leave house functionality
- Fixed map glitches/exploits on all 3 maps
- Tweaked lots of troops for balance and gameplay purposes
- Altered loot system and added more loot drops
- Increased base Agi and Str by 2
And with christmas coming, we have added a little easter egg drop, which can be found from any enemy
And you can download it here
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Client Release 0.2.5 - I can see dead people |
Posted by: Jez - 24-11-2011, 06:49 AM - Forum: News & Updates
- Replies (17)
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We have finally released 0.2.5 which is by far the biggest patch yet, although we have been letting some of it out early for you guys to play with!
- New Features
- Talk to the living - Press the 'u' key when you are dead and you will be able to chat to all players, alive or dead
- Lots more crafting content (See the crafting board for more details)
- Added the basics for player run houses (These act as guilds for players to organise around)
- Changes / Fixes
- Nord Sargeant now has a Hunter instead of a Charger
- Items that are dropped can be picked up now, if your strength is high enough.
- Fixed lots of glitchable/exploitable areas in Swadian Village
- Spread out the spawn of Nords, they will now approach from the hills as well as the main entrance
- Fixed the bots spawning on the boat on Beach Assault
- Fixed a player spawn bug on mountain pass that meant sometimes people fell to their death
- Stats and Attributes should be more stable now
- Level cap has been raised to 34 (this is again temporary for now)
- Changed the ratio at which you gain strength / agility making it take a lot longer. However the difficulty requirements to buy weapons in the marketplace have been halved to compensate for this.
- Fixed the bug with FF not being active on the servers. There is now 10% self friendly fire
- Fixed an issue with the soup/ammo resupply not storing in the stats properly
- Misc
- Optimized the mod release by removing a lot of unnecessary files (it should be around 5mb now)
- Changed the splash screen logo to include version number + logo
All the servers have been deployed with this latest update, and i'd also like to personally thank the donators for helping us acquire a 3rd EU server!
As always, download can be found here
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