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| Client Release 0.3.2 - Fashionable Fighting |
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Posted by: Conqueror_Worm - 29-01-2012, 11:09 PM - Forum: News & Updates
- Replies (44)
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- After some hard work from our team we are again proud to present another patch. Quite a few changes this time around, so I'll just get right to the changelog.
- Huge armor re-balance!
- A lot of armors have had their stats adjusted and have been moved around between the different class tiers. This will hopefully make the different classes stand more apart in the fashion department. Every tier you unlock new armor the armors have been given flat stats as well, so you can freely choose between different looks without taking a hit to stats!
- Archers have had their overall armor values decreased and Cavalry has been put in the middle of Infantry and Archers armor wise.
- Archers have received small damage boost on arrows for every class tier. And quite a decent damage boost at the Sniper tier.
- Horses now have lower speed and maneuver across the board. Heavy horses has gained some armor and hitpoints. All lances have received damage boosts.
- Commando tier shields have received a significant armor and hitpoint boost to withstand hardmode better.
- More crafting!!!
- As some of you might have noticed some strange and foreign crafting blueprints have started to show up over the last few days. With this patch we are adding a large amount of new items that will be made available over the coming days as craftables for every crafting profession.
- Hardmode now drops materials you can only get your hands on there and are required for even better items then has ever before been crafted in all Swadia!
- Old blueprints have been re-balanced to be more useful and will over the coming days have their requirements reduced to make them available for newer players.
- New materials available in the goods section of the market place
- New quests
- You might have already noticed we have put in a handful new quests lately, some specifically aimed at making the the entry into the Swadian ranks abit easier for recruits, some for the veteran soldier fighting in hardmode.
- Keep your eyes open for more quests to come!
- Fixes![b]
- Hardmode as been toned down abit more.
- All weapons not giving experience and gold rewards should now be fixed.
- Ammo Boxes for Tinkerer are back again
- [b]New map!!!
- New stunning map by Freddex, Old Lake town!
As always download can be found here.
Love,
Worm
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| Client Release 0.3.0 - The Nords strike back |
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Posted by: Jez - 15-01-2012, 10:20 PM - Forum: News & Updates
- Replies (72)
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Finally after much excruciating hard work from the NordInvasion Dev team, we are proud to release our next major milestone patch, 0.3.0. This includes the fabled hard mode and many balances across the entire mod.
- New Features
- Added new game mode: Hardmode
- Available to all players level 32 or higher
- Players over level 39 will no longer get loot in Normal mode
- Three entirely new troop trees to fight against including the power of the Norse Gods
- New Legendaries which can only be found in HardMode
- Hardmode will only be run on official NI Servers. Any other servers running hardmode will be disconnected
- Added new map: Swadian Outskirts by Hande
- Added new menu and loading screens, including new music
- Added 4 more legendary weapons
- Changes / Fixes
- Horses take more damage before their speed is slowed
- Fixed deployable shields
- Double arrow/bolt/throwing weapon ammo quantity and removed them from support slot
- Raised level cap to 52
As always you can find the client download here
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| Client Release 0.2.9 - Happy New Year! |
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Posted by: Jez - 02-01-2012, 03:55 AM - Forum: News & Updates
- Replies (55)
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To bring in the new year, we are releasing our biggest patch yet, including the first reveal of the support classes. The full changelog is listed below:
- New Features
- New Map: Swadian City - by Hande
- New Map: Jeldan Citadel - by Temuzu
- Added first 2 support classes - Nurse and Tinkerer
- Added small medic box, and small ammo crate items (both craftable by Alchemists)
- Changes / Fixes
- Horses now significantly slow down after taking damage
- Added Horse Troughs to every map as a free way to heal horses
- Added a remade version of Mountain Pass - By Hande
- Removed collision meshes from skeletons
- Christmas Hats no longer drop
- Lots of backend optimisations to hopefully speed things up/decrease load
- Bodkin Arrows received +1 damage
- Weapon/Item slots are now locked in game, you have to use website to control them
- Assassins spawn less of them and they are weaker. Plus various other nerfs
- Higher waves (16+) have been made harder with more random troops
As always, you can download the latest version here
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| Merry Christmas from NordInvasion |
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Posted by: Jez - 25-12-2011, 06:31 AM - Forum: News & Updates
- Replies (16)
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The team over here at NordInvasion want to wish you all a Merry Christmas, and we hope you take a break from killing Nords to spend some quality time with the family. The new year is likely to come with some awesome updates and we've been hard at work despite the holiday season!
Best Wishes to everyone and have a great Christmas!
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| Client Release 0.2.8 - Red berries or Blue berries? |
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Posted by: Jez - 19-12-2011, 02:13 AM - Forum: News & Updates
- Replies (28)
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With the support class patch looming ever closer, we have laid some of the ground work and added a few more surprises in this next patch.
- New Features
- Added Foraging on all maps
- Added a new map: Hidden Cave courtesy of Azan
- Changes / Fixes
- Fixed glitching spots on village and town
- Miscellaneous bits and pieces
as always you can find the download here
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